Eddy Wang
Skarlet scientist
Since it seems not everyone is taking this serious, i'm going to take this chance to go in hard on some technical questions and i expect to see them answered (most of it hopefully)
Hey there, Tyler, NRS, here are my questions:
Universal system:
1. How long does it takes to refill the entire stamina bar if depleted? what is the cooldown frames before the regen starts?
2. Does characters have different dash distances and different dash duration?
3. When someone whiffs a jump attack, either jump punch or jump kick, is the attacker able to block imediately? Or he becomes slightly open in recovery landing frames before block gets available?
4. Does Wakeup attacks do have invincibility frames depending of the move used? Or is like in MK9 where i.e all regular wakeups had 11 invincibility frames while ex'd had 21?
5. I've noticed a sort of aggressor effect during propel attacks, does that have any affect in the game or is just visual appeal?
6. From the stages presented right now, which songs were composed by Dan Forden and which ones were composed by Rich Carle?
7. We got some reports saying that is possible to Anti-Air with grabs, i'm not sure how to interpret this, please clarify.
8. Are pokes (d1 or d3) combo-ables this time around? Or there is a special condition for that to happen? Character specifics?
9. Are there counters in the game, do they add a mechanical difference in the game if we get them? i.e in street fighter every counter hit adds 3 more frames to the hit advantage the normal or special already gives.
Kotal Kahn
a) What does Kotal's totems from blood god variation do?
b) Does the Chest cut move is a damage buff in exchange of health?
c) The sun god variation has a command grab, on Raiden's demo we saw the move being executed as a chain grab, how does exactly this move works? Does the grabs are performed by the level of tatoos, or it can be chained to power the tatoo from level 1 to level 3 from the first throw?
Cassie Cage
a) What "The American Way" do?
b) Care to explain Cassies Brawler variation?
Scorpion
a) Does his X-Ray can be redirected?
b) Can scorpion cancel his teleport in any variation or only in the hellfire variation?
Quan Chi
a) On the Sorcerer variation, the Quan Chi runes to buff himself or to weaken his opponents, are they trackable? I mean, do they follow Quan or the opponent around when casted or are statics (circles doesn't move and affects if characters are inside of it)
b) Does Quan's projectile invulnerability rune last as long as the rune is active or it loses it proprieties once it takes a hit?
Those are my questions, nothing further to add now.
Hey there, Tyler, NRS, here are my questions:
Universal system:
1. How long does it takes to refill the entire stamina bar if depleted? what is the cooldown frames before the regen starts?
2. Does characters have different dash distances and different dash duration?
3. When someone whiffs a jump attack, either jump punch or jump kick, is the attacker able to block imediately? Or he becomes slightly open in recovery landing frames before block gets available?
4. Does Wakeup attacks do have invincibility frames depending of the move used? Or is like in MK9 where i.e all regular wakeups had 11 invincibility frames while ex'd had 21?
5. I've noticed a sort of aggressor effect during propel attacks, does that have any affect in the game or is just visual appeal?
6. From the stages presented right now, which songs were composed by Dan Forden and which ones were composed by Rich Carle?
7. We got some reports saying that is possible to Anti-Air with grabs, i'm not sure how to interpret this, please clarify.
8. Are pokes (d1 or d3) combo-ables this time around? Or there is a special condition for that to happen? Character specifics?
9. Are there counters in the game, do they add a mechanical difference in the game if we get them? i.e in street fighter every counter hit adds 3 more frames to the hit advantage the normal or special already gives.
Kotal Kahn
a) What does Kotal's totems from blood god variation do?
b) Does the Chest cut move is a damage buff in exchange of health?
c) The sun god variation has a command grab, on Raiden's demo we saw the move being executed as a chain grab, how does exactly this move works? Does the grabs are performed by the level of tatoos, or it can be chained to power the tatoo from level 1 to level 3 from the first throw?
Cassie Cage
a) What "The American Way" do?
b) Care to explain Cassies Brawler variation?
Scorpion
a) Does his X-Ray can be redirected?
b) Can scorpion cancel his teleport in any variation or only in the hellfire variation?
Quan Chi
a) On the Sorcerer variation, the Quan Chi runes to buff himself or to weaken his opponents, are they trackable? I mean, do they follow Quan or the opponent around when casted or are statics (circles doesn't move and affects if characters are inside of it)
b) Does Quan's projectile invulnerability rune last as long as the rune is active or it loses it proprieties once it takes a hit?
Those are my questions, nothing further to add now.