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Mortal Kombat X Patch Notes 7/2/15

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Full Combo Punishable
Even if pre-patch Tanya was fine (debatable), NRS can't risk another CEO style Tanyapocalypse at Evo. Maybe players would have figured out the MU, maybe not, but NRS isn't gonna chance it and I can't really blame them. If it weren't for Evo looming, it's likely they would have let it rock for at least another month or two.
 
Again


U play Cassie
I am not talking about winning or losing. I know Cassie is top tier. I like having fun when I play. I am not the type of person that automatically has fun if he wins. I have fun when a game is enjoyable to play. A fighting game with skewered risk/reward is just not fun to me. Maybe I'll come back to MKX but right now all this game does is get me mad.
 

SEV

Apprentice
Well I'll certainly keep using him haha just because dash cancels just aren't my thing, I appreciate the chill responses also, very civil convo. I'm curious why you think the meterless damage is gone though? Let's say you got a hard knock down or are full screen and you activate regular SF, aren't you in an advantageous position to get that nice damage still? Make a a good read or wiff punish and there's your 35% and up combo. If you have SF active full screen no one is gonna sit back and eat those fire balls so then you have someone coming to you which is more or less in your favor
Well you never want to cancel your last WP in a combo because you want the +56 restand. Before you could get either 33% from F44 WP SF F44 WP, or 28% from F44 SF F44 WP. Now you can only get 21% from F44 WP. But the flip side of the coin is that the 28% and 33% combos, that are now his new one bar BnB's, are some what low for metered damage.

The variation thrives at being mid to close range and your combos leave them standing so the scenario of FF Liu continuously chucking fireballs full screen isn't really a plausible reality unless you're playing a character that's trying to keep you out, in which case the pressure and mid fireball from DF would most likely be more beneficial.

The damage bonus on the fireballs acts similarly to EB's caltrops in the sense that it's small enough to be irrelevant unless if you're already on death's door, but could cause lesser skilled players to do something stupid.
 
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Sweet! Tanya will still be good, just not dragon Ball z good anymore lol more diversity in characters in top 8 hopefully! Evo is gonna be hype as fuck! Since nobody else has said it, I guess I will.. THANK YOU NRS FOR CLASSIC ERMAC!!
 

Devin Thorn

chimp damage
Well you never want to cancel your last WP in a combo because you want the +56 restand. Before you could get either 33% from F44 WP SF F44 WP, or 28% from F44 SF F44 WP. Now since you can only get 21% from FF WP, that's all you get. But the flip side of the coin is the 28% and 33%, his new one bar BnB's, are some what low for metered damage.

The variation thrives at being mid to close range and your combos leave them standing so the scenario of FF Liu continuously chucking fireballs full screen isn't really a plausible reality unless you're playing a character that's trying to keep you out, in which case the pressure from DF would most likely be more beneficial.

The damage bonus on the fireballs acts similarly to EB's caltrops in the sense that it's small enough to be irrelevant unless if you're already on death's door, and might cause lesser skilled players to do something stupid.
Hmm good points. Ill stick with FF but I really should get down DF as well
 

MadeFromMetal

Heart From Iron, Mind From Steel.
I need to save this explanation in Notepad or something...

It's not 6GB, that's just the overall size of the patch file. If you notice, it doesn't start off at 0GB/6GB, it starts a lot closer to it than that. Most of the patches are 1-3GB at most.
You know...you'd think you wouldn't need to say this every time, but sadly, you do. (Have we done this before?)
 

Matador Fiend

Kombatant
Its good that they are trying so hard to make kitana viable and that they pulled shinnok from the bottom, but why the fuck are they making no effort to pull Goro out of the damned toilet?
 

Northern Slasher

Heads or Tails X
Yeah I'm done with this game. Aside from waiting more than I play because every fucking scrub on this game leaves after 1 win or loss, I honestly don't even care that I won.

All that means is that I guessed better than he did on heads or tails.
 

infamy23

FireBeard
Couple quick things about the Tanya nerfs.

Her big combos in Naginata have taken about a 3% reduction. Smaller combos are the same or 1% less.

I can NjP her teleport on reaction regardless of the timing. I was always able to do this, but before the nerf, I had to actually wait for her to come out of it, now I can just NjP basically whenever I want and I'll get a full combo.

If I fail to react to the teleport, and I end up blocking a NjP, or a Ji2, I get free pressure on her because she is negative when she lands. So her reward for successfully jumping in on you is that you get to pressure her. Pretty much the exact opposite of how jump-ins work in every fighting game ever made :)

If I guess WRONG on her wakeup that she will armor, and she does EX teleport instead to get out of the corner, I can run and punish her for 38% because of the new landing frames. So my reward for guessing WRONG is a 38% combo and she is still in the corner.
 

looktotheluna

Apprentice
It looks like that's what it takes to get buffs/nerfs now a days lol. You see all the Devorah players complaining about 1 frame links, they make her links easier. People complain the most about Lao Tanya Shinnok, they're the ones who get nerfed.

I didn't wanna believe it, but it actually seems true. Fuck I should be complaining about Goro way more, I want my Shokan to not lose to every other character in the cast lmao
It does look that way I know and is getting rather stupid now.
 
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