Mario said:
dreemernj said:
A casual tournament in MKT N64 works if the players agree not to just pick the really powerful characters and abuse them or to simply abuse the brokenness of the game. Noob can win by getting 1 projectile. Rain can win by getting one roundhouse. Sheeva has huge damage combos and the easiest corner inf in MK history.
And you need to ban the bosses as well since they are...bosses. They do too much damage and their block+uppercut is broken.
I know about that corner infinite, but if anything, that would give N64 Trilogy a tad more balance. It can make the lowest tier character at least a threat in the corner. I don't think it really takes away from the game. And that Sheeva player didn't use it once and still won against God-tier characters, convincingly. The opportunity to perform that infinite never presented itself anyway, so seeing it in actual combat would probably be a rare sight.
The problem with that is Sheeva isn't considered low tier because of the damage she can do. 2 autocombos wins with her. In other versions of the game it's mostly due to her size and vulnerability. It's different in N64 because the entire game is different.
The inf is just a result of their cutting down recovery times. That and frame cutting happen all over the place on that game which really changes it into a game where things are safer to do across the board. Less risk and less depth. And it also creates this situation where the D+HK is fast enough that pretty much everybody can get at least 3 in the corner. Most people can get 4 or 5 and Sheeva and Shang have the infinite.
And that's an infinite that, if tried for, is actually pretty easy to get. It just takes a popup near the corner. The opportunity didn't appear to present itself because the person using her wasn't trying to win by any means necessary. He was just playing. And MKT for N64 or PSX is fun for that sort of thing, but neither is a game that can really be taken all that seriously.
Once upon a time it was nice having MKT for PSX because if you ignore the additional content, it's basically UMK3, which was great before there was a good way to play UMK3. But in the end, like the N64 version, it is a broken game and it requires characters be banned (which automatically cuts down how serious it can be taken). It's a fun game that is good for casual play.