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Question Mortal Kombat Stage Picking Ruleset

SCK ERR0R MACR0

Apprentice
Do you think that having an element that greatly affects character advantage being random would be a good thing though? I imagine that someone would feel slighted if they were fighting Kabal and by coincidence kept getting Rooftop.

What do you think about having a smaller sub section of stages that are tournament approved? Something like 4-5 stages that are middle of the road in terms of size.
 

Vagrant

Champion
A fair point.

In my opinion I think we should find a stage closest to the middle of the two extremes and just make that the default stage for tournies. But no one is gonna wanna do that. So....

Back to training.
 
Don't like stages getting counterpicked on you? Tell the TO you're colorblind and that you'd like to default to Courtyard Day. Nobody can prove that you're lying, and they'd be obligated to go to the stage you can see on the best given your "condition".

This is assuming that the person you're playing even cares about stage picking rules. In almost all of my tournament matches I have been player 1 and also selected the stage because my opponent did not mind and said it was OK for me to do so, smh
 

Justice

Warrior
Well, larger stages do help characters like Kabal and Smoke while smaller stages help characters like Sonya and Cage. In Toronto, we just have the rule that the loser can select the stage. Works for us :)
 

A F0xy Grampa

Problem X Promotions
Its not even possible to tell if the stage is the reason a person is losing a match anyway, thats why I dont consider it. If you cant handle 1 or 2 extra dashes, dont compete.
 
That would be pretty cool. It would change some things like kenshi-cage/liu in a way that you can't keep switching from pit to rooftop every match lol.
It would be nice to just have like 3 medium sized stages allowed or something to prevent all the stage nonsense
 

xInfra Deadx

Gimmick stolen by Jordan Peele
PL has a point. Every high level player by now is counter-picking stages based on how they either zone or rushdown. This SHOULD be looked at.
 

BillStickers

Do not touch me again.
I didn't even know you could select a random stage once you got to the stage select screen #fray.

Perfect Legend, in your post, you don't mention anything about how the top seed is allowed to pick the stage of the first match. Would you also want to remove that? As it is now, the higher ranked player automatically gets first choice in stage pick. The loser, therefore, has at most 2 opportunities to counterpick (in a ft3) or at most 1 chance in a ft2. Seems a bit ridiculous to me to take away that option from the losing player.

At any rate, I can just see this getting ridiculous where matches have to start 5 minutes late because player land on 10 banned stages in a row. Doesn't sound like an effective use of tournament time.
 

NB Semi Evil Ryu

Former Sub-Zero of the Midwest (2011 - 2015)
First match, you select random stage (if random ends up being a banned stage: immediately go to Courtyard Day). After first match (and other matches, if applicable), if losing player wants a new stage: random stage again (if random ends up being a banned stage: immediately go to Courtyard Day).
 

LanceMonsoon

All in on Johnny Football
I always enjoy watching tournament matches, that is until I see a Kabal/Kenshi main go straight to rooftop day after a loss. They already are using a ridiculously good character, and still have to counter pick stages to rely on winning? I agree with this 100%. That's my mini rant on it.
 
I love seeing Reo Quite out immediately and switching to rooftop day in a tournament!! HAHAHA Counter stage picking

The could always just use one stage to rule them all like courtyard
 

Seapeople

This one's for you
I don't see why people are so against stage counterpicking. It's pretty fair because both players have the opportunity to counterpick if they lose a match. Going with a random stage doesn't make things any better imo.

Plus if you go with a random stage you'll have to deal with getting banned stages and having to go back to the select screen which just takes up time. I think the way it's done now is completely perfect: Both players agree on the first stage or go random, and the loser can counterpick from that point on. If people actually want to change this though it should probably be done in the Outworld remonstrate.

FrothyOmen kind of brought up something interesting. Being able to use the colorblind excuse to always go to the Courtyard would be kind of dumb...are there other stages that could also be included for people who are colorblind?