Thunderless
THUNDERONE
Sup! Here is some of my favourite moments during 2014. If you'll like it, check my channel!
lol i also played against some kabal (this fight u can check from my channel) player and he punished all my teleports but this was when i just started play mk9..Omg someone tell these people teleport is punishable.
That doesn't mean teleport isn't punishable.lol i also played against some kabal (this fight u can check from my channel) player and he punished all my teleports but this was when i just started play mk9..
yep i know, his tp takes -13 on recovery, but if u see how someone try to punish tp, you just need to do ex tp and b3 to punish himThat doesn't mean teleport isn't punishable.
There http://testyourmight.com/threads/raiden-frame-data-conclusions.14125/
10 in front, 19 on the back.
You mean 19... I literally wrote it there... and the ex version is -1, b3 is 15 frames so pretty much everything would beat it.yep i know, his tp takes -13 on recovery, but if u see how someone try to punish tp, you just need to do ex tp and b3 to punish him
it strange because i saw his framedata and it was -13 now it 19 lol and about ex version, i mean when somebody try to punish tp, you do ex version and punish his whiffs except throws..You mean 19... I literally wrote it there... and the ex version is -1, b3 is 15 frames so pretty much everything would beat it.
especially in lags, but KL more annoying in onlineRaiden is only good online lol...
KL is annoying offline... but Raiden is hella freeespecially in lags, but KL more annoying in online
Scumbag JC...KL is annoying offline... but Raiden is hella free
There's a thing that either is misunderstood by me or is often forgotten by people:You mean 19... I literally wrote it there... and the ex version is -1, b3 is 15 frames so pretty much everything would beat it.
So basically that's probably where ~13 frames comes from. Still punishable by pretty much everyone, and considering Raidens often don't block after teleporting (otherwise why would you teleport in the first place?), it's effectively more.Switching Sides/Turning Around
It takes 5 frames to turn around and attack, except it takes 7 frames if you input your attack on the 1st frame your opponent switches sides or while in the first 6 frames of the process of turning around. It takes 13 frames to turn around normally. If you input your attack on the first frame of recovery after your opponent has switched sides, you will take 5 frames to turn around. Otherwise, you take one frame (the first one that was skipped). Throws, specials, x-rays, and air normals are exempt from this rule and auto correct immediately.
Makes sense.Throws, specials, x-rays, and air normals are exempt from this rule and auto correct immediately.
So, I guess it's a matter of how you punish it then.Makes sense.
thats what i'm talking about, thx man!There's a thing that either is misunderstood by me or is often forgotten by people:
So basically that's probably where ~13 frames comes from. Still punishable by pretty much everyone, and considering Raidens often don't block after teleporting (otherwise why would you teleport in the first place?), it's effectively more.
Yeah, pretty much everything beats it.So, I guess it's a matter of how you punish it then.
I like how I overlooked "specials" there. Still, pretty sure everyone has at least 12f normals.
ive always felt it was the other way around because his footsies. anti and reactions are very precise and to deal with projectiles and certain moves on reaction you need to be very precise.Raiden is only good online lol...
KL is annoying offline... but Raiden is hella free
Whatever man, thats not gonna happen again lol
yep seems so free