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Mortal Kombat 11 patch notes

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NothingPersonal

Are you not entertained!?
This thread will be for MK11 patch notes and discussions.
2.467 GB
Version 1.01 with
  • General bug fixes
  • Gameplay updates
I found no other details.
NetherRealm Studios has released another Mortal Kombat 11 update today ahead of the launch of the game. This reportedly implements some general bug fixes and it is out now on PS4 and Nintendo Switch.
Today, NetherRealm Studios has released another update for the game on the PS4 and Nintendo Switch. It is reportedly 7 GB on the Nintendo Switch which is on top of the 20 GB that you have to download as mandatory download even if you purchase a physical cart for it. The size is much smaller on the PS4 side with the update falling under 250 MB. It just says “General Bug Fixes” in the patch notes for Mortal Kombat 11 update 1.02.
MK11 HOTFIX DAY 1
Source:
Follow @Wazminator on Twitch/Twitter for more updates (might miss some, some people posting the stuff they find on my thread as well)


D’Vorah
121 is now -2
12,1+3 is now -9
F1,3 now -6
F1 startup now 15f (from 10f)
F2 startup now 20f (from 17f)
F22 - 15 on block (was -6)
B3 is now 17f (was 12f)
F4 is 21f (was 13f I think)
F4 now -16 (was -8)
D2 is 10f (was 9f)))

Kotal
F3 Cmd grab can now be jumped (doesn’t tick anymore)
S3 no longer restands
Big Boot was -7 in the frame data now -3
2,3 now 0 on block
Unblockable Quake now +2 on hit (was - before)
S4 no longer special cancellable

Cassie Cage
B24 now -7 (was -4)
B243 now -3 (was -9)
3rd hit of B243 is now a high (was mid)
S1 is now +1 (was +2)
2,1 is now -1 (was -6)
F412 is now -6 (was -4)
F4 is now -5 on flawless block (was 0)
F2 now has a startup of 10 (was 9)
B2 now has a startup of 11 (was 10)
B24 now has a startup of 16 (was 10)

Kano
2,4,1+3 now -4 (was +1)

Cetrion
F1 is now 9f (was 7f)
DF1 MB now -14 (was -4)

Liu Kang
F3,4,U+3 now 26f startup (was 22)
MB Bicycle Kick 40 less dmg
Straight Fireball now 17f (was 12)
Straight Fireball hit adv is +2 (was +1)
Low fireball now 20f (was 16f)
Bicycle Kick now -16 on block (was -6)
Bicycle Kick recovery now 39f (was 23)

Jax
F4 now +1 on block (was +6)
F4 recovery now 24f (was 19f)
F4 +3 on hit (was +8)
Gotcha Grab now ends earlier (1 less of each option)
Tick throws from F2, F33, B1, 22 - are gone. Only ones left are from D1, D12 and D3

Skarlet
F2 now 13f (was 12f)
MB Siphon now +4 (was +7)

Jacqui Briggs
112 no longer combos into DB4
Increased damage scaling on DB4

Kitana
B1 now 13f (was 14f)
D1 now +12 on hit (was +1)
D1 now -7 on block (was -9)
F2 startup now 15f (was 16f)
B3 now +12 on hit (was +7)
B3 now -4 on block (was -9)
D3 now +10 on hit (was +5)
D3 now -6 on block (was -10)
D4 now -8 on block (was -10)
Fan Toss now -3 on hit (was +2)
Fan Toss now - 13 on block (was -17)
Fan Lift now -18 on block (was -9)
B1,4 now +7 on hit (was +5)
B1,4 now -7 on block (was -9)
2,1 now +4 on hit (was -6)
2,1 now -7 on block (was -17)
2,1,2,2,2 now -6 on block (was -16)
2,1,4,3,4 now -7 on block (was -10)
B,2,3,1 now -5 on block (was -11)
B,2,3,1,3,4,3 now -7 on block (was -12)
B2,3,1,D+2 now -7 on block (was -9)
B3,4 now -7 on block (was -10)
EX Fan now high high (was mid mid)

Shao Kahn
D3 now +10 on hit (was +6)
D3 now -5 on block (was -9)
F4 now 28f (was 25f)
12,1+3 now -5 on block (was -1)
F21 is now -6 on block (was -8)
F212 is now -15 on block (was -9)
F2 is now 21f (was 16f)

Frost
D3 is now 8f instead of 12f
F22 is now 27f instead of 24f
Chip damage significantly reduced on blade spin.
MB Microburst now grounded freeze

Geras
Standing 1 changed from +1 to -3 on block
F1, 1+3 changed from -9 to -14 on block
2,4 changed from -8 to -4 on block

Kung Lao
D1 now +11 on hit (was +7)
D1 now -4 on block (was -6)
D3 now +10 on hit (was +6)
D3 now -5 on block (was -9)
F13U2 now -6 on block (was -14)
214 is now -2 on block (was +1)

Sonya Blade
B1 is now -4 (was -9)
D1 is now +12 on hit (was +7)
B3 is now +3 on hit (was 0)
D3 is now +10 on hit (was +8)
D4 is now +14 on hit (was +12)
D4 is now - 7 on block (was -9)
B123 is now -14 on block (was -9)
B3U4 is now -4 on block (was -8)
B3U4 is now +6 on hit (was +2)

Kabal
D1 is now -4 on block (was -2)
D3 is now -4 on block (was -3)

Raiden
B2 is now -18 on block (was -28)
B2 is now 19f (was 21f)
F4 is now -3 on block (was -13)
D4 is now 14f (was 16f)
B12 is now -9 (was -14)
F11 is now -5 on block (was -11)
21 is now -7 (was -8)

Sub Zero
S1 is now 0 on block (was +1)
S1 is now +6 on hit (was +12)
B14 is now -4 on block (was -9)
D1 is now +9 on hit (was +7)

Noob Saibot
D1 now +11 on hit (was +9)
Spirit Ball is now +5 on hit (was +7)
Spirit Ball now -17 on block (was -15)

Erron Black
D1 is now -4 on block (was -3)
D3 now +8 on hit (was +12)
D3 now -2 on block (was -3)
D4 now +16 on hit (was +19)
D4 now -3 on block (was -5)
11 is now -5 on block (was 0)
B222 now - 15 on block (was -9)
B2U4 now -5 on block (was -10)
F21 now -11 (was -6)
F21 can no longer be special cancelled
L&L 2 now -15 (was -1)
 
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Eldriken

Rip and tear, until it is done.
Forum General
The 1.02 patch has been available for like two days now and no one has said anything about the Towers of Time being changed.

Hopefully there's another patch getting pushed out by tomorrow that adjusts it.
 

Hostile_18

4, 8, 15, 16, 23, 42.
The 1.02 patch has been available for like two days now and no one has said anything about the Towers of Time being changed.

Hopefully there's another patch getting pushed out by tomorrow that adjusts it.
I imagine some very difficult talks will be going on behind the scenes right now between NRS and WB. Their QA/playtesters will surely have known about the issue for months. Just like many companies they always risk it and subsequently have to back track/apologize.

I bet its the first thing addressed on todays Kombat Kast.

Still its a vital lost opportunity to have the media review the game like that.
 

Thingy

Send the Wolf
Fingers crossed that this adjusts the single- player grind that's been described in other threads.
It's not. They said that the patch is still in the works. There was no ETA given, all they said was "as soon as possible". I just hope they take their time with it...if they rush it and the patch causes huge bugs or errors that cause loss of progression, I will be pissed.
 

LawAbidingCitizen

MD| Soberless (Cyrax Loyalist)
I have a 1.0.0.3 on my XB1 but I'm not sure which ones where there before? Maybe it's a new one. I know they said they won't be doing a patch on day one cause they can tweak in game frame data and many other things like damage scaling without updating or patching.
 
I really hope there is a patch coming out today for the nintendo switch, the big problems are

  1. The fatality lighting
  2. The shimmering
  3. Graphical bugs
 

Raider

Noob
Can someone explain what they did to D'Vorah with latest patch? I saw some ppl complaining a lot online. Game was literally just released!
 

Rey

Reycier
Can someone explain what they did to D'Vorah with latest patch? I saw some ppl complaining a lot online. Game was literally just released!
She is looking fucking slow now.
Is this list right?
We will see.
It's too early to say anything
 
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