freerf245
11 11 11 11
Hey just making this because these aren’t listed in the game for some reason. Please help me complete the list I’m only aware of most of Baraka’s right now. The properties the Krushing Blow adds are in parentheses.
Everyone has D2 and throw Krushing Blows so those will not be included
Baraka:
F44- Whiff punish (special cancelable)
122- Punish unsafe move (launches)
Bf2 charge- Hit the opponent backing up? (additional damage)
Bf4 Leg skewer MB- ? (additional damage)
Bf4 Impale- Use at the end of long combo(additional damage and dot)
Bf2 lunge- Hit the opponent during wake up roll (additional damage)
Scorpion-
F34- Whiff punish (special cancelable)
212- Use at the end of a long combo (dot damage)
Bf1 Mb- Hit the attack from full screen. (additional damage and hit stun)
Air Grab- ? (additional damage)
Skarlet-
B12- Whiff punish (deals dot damage)
Db1 parry MB- hit the 3 times (additional damage)
B2- Hit the move 3 times in a row(additional damage)
Kabal-
B12D2- Whiff Punish (launches)
Bf2 Low grab- Hit opponent blocking high (additional damage)
F224- Punish (additional damage)
Bf1 Mb- Counter hit(additional damage)
Db4- Whiff punish (Launches)
Jade-
Df4 Shadow Kick- Hit 3 times in a row (additional damage)
124- Whiff the first hit but hit the next two (launches)
Df4 Parry- Hit on the last active frame (additional damage)
Pole vault- Hit from max range (additional damage)
Help me figure out the requirements and additional properties of each Krushing Blow.
Everyone has D2 and throw Krushing Blows so those will not be included
Baraka:
F44- Whiff punish (special cancelable)
122- Punish unsafe move (launches)
Bf2 charge- Hit the opponent backing up? (additional damage)
Bf4 Leg skewer MB- ? (additional damage)
Bf4 Impale- Use at the end of long combo(additional damage and dot)
Bf2 lunge- Hit the opponent during wake up roll (additional damage)
Scorpion-
F34- Whiff punish (special cancelable)
212- Use at the end of a long combo (dot damage)
Bf1 Mb- Hit the attack from full screen. (additional damage and hit stun)
Air Grab- ? (additional damage)
Skarlet-
B12- Whiff punish (deals dot damage)
Db1 parry MB- hit the 3 times (additional damage)
B2- Hit the move 3 times in a row(additional damage)
Kabal-
B12D2- Whiff Punish (launches)
Bf2 Low grab- Hit opponent blocking high (additional damage)
F224- Punish (additional damage)
Bf1 Mb- Counter hit(additional damage)
Db4- Whiff punish (Launches)
Jade-
Df4 Shadow Kick- Hit 3 times in a row (additional damage)
124- Whiff the first hit but hit the next two (launches)
Df4 Parry- Hit on the last active frame (additional damage)
Pole vault- Hit from max range (additional damage)
Help me figure out the requirements and additional properties of each Krushing Blow.
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