YoloRoll1stHit
Publicly Educated
I'm sad when people are writing too much about F3 combos, while we would never be able to do them in serious, or important matches
There is a lot of them, but I think part of the reason for that is if you ever do manage to land it in matches you really do need to know what is the most optimal combo to give you the best situation in regards to damage, positioning or setups.I'm sad when people are writing too much about F3 combos, while we would never be able to do them in serious, or important matches
Played around with this for 10 minutes this morning and if you exchange a b12 for the 12 you'll get 20hits 47% ... may play with it more and see if I find a way to 50.Now that I've finally kind of moved on to the 52% corner combo, here's an easy one bar combo for any new Piercing Mileena to do until they've gotten the others mastered:
f343 xx 12 xx 123 xx roll xx walk under xx u3mb xx sadistic .... its 45%. I probably could lab it out and try to get more from it but its what I started with and just want to pass on some information.
Can you link multiple MB U3s back-to-back?Played around with this for 10 minutes this morning and if you exchange a b12 for the 12 you'll get 20hits 47% ... may play with it more and see if I find a way to 50.
id take wup wup wup music with crazy editing over those than in 2016 are still having jump in punches starters in combo videos, cant stand that shit lolI wish y'all combo artist would actually show the combos in your videos instead of trying to induce seizures with your video editing software. Much respect all the same.
The few combo vids I've made for this game, I dropped the jump in starters simply because I find them far less practical to do in MKX. I don't have an issue with people doing them though, as a jip is technically a legit starter; if impractical.id take wup wup wup music with crazy editing over those than in 2016 are still having jump in punches starters in combo videos, cant stand that shit lol
main thing seems to be the ability to combo from a raw iasai way way easier than before.Here's a question: The beta changes, so far how much have they affected Mileena's kombos? Any major revisions coming?
The reason I ask is because I play the PC version, and odds are I won't see any balance changes for a while if at all, and I'm curious if this list will remain relevant to me.
I haven't looked into but at the same time I haven't really played the game much since XL launchedAnyone have examples of multiple IAS combos? I was doing combos with 2 IAS before the recovery was reduced, so I have to imagine there are combos where you can do like 4 or 5 like LK can.
Is the jump 4 still possible since the latest patch? I'm having a raging hard time landing it. Not that that means it's impossible, of course.Anhaconda on youtube found a 54% 1 bar for Ravenous: F343, U3 MB, jump 4 telekick air sai, 4 roll, walk under D2, 4 low pounce.
Don't do it it's too hard and close to impossible on females. Do the 51% insteadIs the jump 4 still possible since the latest patch? I'm having a raging hard time landing it. Not that that means it's impossible, of course.
Another variant of a 54% in Ravenous, might be easier for but then it might not.Is the jump 4 still possible since the latest patch? I'm having a raging hard time landing it. Not that that means it's impossible, of course.
Yeah, it's not one I'd attempt outside of practice but I still wish I could for the swag factor alone. 51% is a perfectly respectable chunk of damage, too. Thanks for the advice.Don't do it it's too hard and close to impossible on females. Do the 51% instead
Thanks, I'll try it out when I get home tonight. I have been doing something similar but w/ 4 instead of the 21 before the low pounce so I should be able to handle it. Out of curiosity why do we end w/ low pounce vs. high pounce? I believe this was discussed somewhere in the thread but I can't find it now. I feel like there's more time w/ high pounce to do the stabby stabby than to do the arm break after low pounce, but I could be imagining it. Aesthetically I do prefer the low pounce combo, though.Another variant of a 54% in Ravenous, might be easier for but then it might not.
F343, MBU3, 2, D1, 4 xx Roll, walk out, D2, 4 xx Roll, 21 xx Low Pounce