Haha, my post has already done some good - those enhanced strings are better than they look .
That's ridiculous, I am a Mileena player and I think that you shouldn't be able to roll off a b12, but I won't argue with it
Any starter xx Ball Roll, B3 xx XrayIs it me or is it hard as hell to pull an xray combo with her
As much as it pains me to say it honestly Etherial just doesn't cut it in its current state. Matter of fact is you give up some useful tools (low sai + better strings in Piercing, pseudo overhead and placement tools in Ravenous) but more importantly a HUGE amount of damage to use Etherial's Fade.Some really good posts @Rapid99 I do like the combos you have posted
All this combos and tech makes it very tempting to switch to Piercing or Ravenous as a main variation.
If you're referring to the corner combo I mention on THIS page then it's actually a RAVENOUS combo. The damage may not be 49% if they have also nerfed the bite combo (as they have obviously reduced the damage on stab combo a little) but it will be more than 42%.The combo is actually only 42%, unless the middle scales it.
But it gave me a idea for a corner combo I am about to try right now.
Unfortunately I do agree Ethereal is broken, as in it doesn't work correctly or as well as it should. I still think the teleport has a lot of hidden potential though but that would only be found if it stays explored. This is why I'm sticking with it at the moment and preparing myself for a painful journey with hopefully something to show for it at the end lol. If not, I can always jump to the other 2. With the amount of information presented by the people here I'm sure I can be proficient in Piercing and Ravenous pretty quickly.As much as it pains me to say it honestly Etherial just doesn't cut it in its current state. Matter of fact is you give up some useful tools (low sai + better strings in Piercing, pseudo overhead and placement tools in Ravenous) but more importantly a HUGE amount of damage to use Etherial's Fade.
It might not be so bad if the skill itself wasn't bugged and allowed you to be thrown during its duration - or had some useful kind of meter burn addition but as it is it leaves much to be desired.
Honestly, the biggest flaw with Etherial right now is Mileena's base kit. You want to use Fade to get some mix-ups on your opponent but Mileena's only meterless overhead outside of jump-ins is too slow for any kind of mix-up.
In fact the only strong mix-up game Mileena has is chaining into exRoll but then Etherial has the lowest damage conversion from an exRoll so the point itself is almost moot.
You're almost always going to be better of choosing Piercing for better footsies and zoning or Ravenous for direction control, reliable corner-carry from mid-screen, and access to a pseudo-overhead in the form of low-pounce.
That's a commendable attitude to have and honestly, I think you'll be fine.Unfortunately I do agree Ethereal is broken, as in it doesn't work correctly or as well as it should. I still think the teleport has a lot of hidden potential though but that would only be found if it stays explored. This is why I'm sticking with it at the moment and preparing myself for a painful journey with hopefully something to show for it at the end lol. If not, I can always jump to the other 2. With the amount of information presented by the people here I'm sure I can be proficient in Piercing and Ravenous pretty quickly.
ThanksThat's a commendable attitude to have and honestly, I think you'll be fine.
Mileena's combos are almost the same across all variations with her BnB combos only really having different enders depending on which Variation you're currently using. Etherial's damage isn't even really THAT terrible, it's just a shame to see the lowish numbers from converted hits when Mileena has to work for her damage anyway thanks to her somewhat awkward basic strings.
You know what, you've convinced me, I'll give Etherial a go and see how it goes.Thanks
I agree with the combos, which is a plus for Mileena but its true Ethereal doesn't have a high conversion rate compared to the others. So far I've found the best way is to use Ethereal combos which end in Fade Towards for continued pressure/mixup potential but with that its difficult to break 30%
Cool, hope you find somethingYou know what, you've convinced me, I'll give Etherial a go and see how it goes.
I'm not convinced fade is worth the damage loss but it may come in handy against fixed-distance zoning characters like Kenshi.
Brb.
I disagree, I already played a lot with Mileena and it's hard for her to punish on block. I tried to punish with her 1,2,3 combo but it's not really fast and has poor range. So imo B1,2 will be her way to go.
That's ridiculous, I am a Mileena player and I think that you shouldn't be able to roll off a b12, but I won't argue with it
Don't worry I think we just like seeing big numbers and hope that one day we'll be able to land randomly thrown out f3 openers.I disagree, I already played a lot with Mileena and it's hard for her to punish on block. I tried to punish with her 1,2,3 combo but it's not really fast and has poor range. So imo B1,2 will be her way to go.
I see a lot of F3,4,3 combo's and they look cool and do a lot of damage, however this string is so slow that it's not really viable in match