Hi guys,
In the past I've felt that the armor on Kano Ball is very random and it beats projectiles or Sub Zero's klone only sometimes. I knew there was a reason why it worked sometimes but not always. I tried to look for but didn't find any information about MB Ball armor so I decided to find out myself how it actually works and found out a few things:
MB Kano Ball obviously has armor on start up. When delayed the armor can absorb up to 2 fast (but not too fast) hits, according to my findings. This armor is lost after a short delay, but if delayed long enough for the initial armors to fade away, it also generates a new hit of armor on launch.
So according to my findings the maximum amount of hits the armor can absorb is 3 hits: 2 while you delay it and 1 when launched. Therefore MB Ball can go thru multiple projectiles: Jax's Machine Gun or Liu Kang's double fire ball, for example. However, the 2 hits of armor on delaying the ball take some frames in between to regenerate, so delaying the ball doesn't beat very fast hits such as Cassie's f44.
Here are a couple videos to prove my findings and show how the armor can be used to go thru some of the projectiles and Ice Klone more consistently.
2 hits of armor during delay
Armor on delay is lost after a while, but new armor gained on launch
Going thru Ice Klone from far away. Armor is gained on launch only by waiting for the initial armor to fade away before launching.
3 hits of armor: 2 on delay and 1 on launch
4th hit is too much
Hopefully this makes MB Kano Ball armor more clear for you guys too. Also feel free to challenge my test results if you think they are not 100% accurate.
In the past I've felt that the armor on Kano Ball is very random and it beats projectiles or Sub Zero's klone only sometimes. I knew there was a reason why it worked sometimes but not always. I tried to look for but didn't find any information about MB Ball armor so I decided to find out myself how it actually works and found out a few things:
MB Kano Ball obviously has armor on start up. When delayed the armor can absorb up to 2 fast (but not too fast) hits, according to my findings. This armor is lost after a short delay, but if delayed long enough for the initial armors to fade away, it also generates a new hit of armor on launch.
So according to my findings the maximum amount of hits the armor can absorb is 3 hits: 2 while you delay it and 1 when launched. Therefore MB Ball can go thru multiple projectiles: Jax's Machine Gun or Liu Kang's double fire ball, for example. However, the 2 hits of armor on delaying the ball take some frames in between to regenerate, so delaying the ball doesn't beat very fast hits such as Cassie's f44.
Here are a couple videos to prove my findings and show how the armor can be used to go thru some of the projectiles and Ice Klone more consistently.
2 hits of armor during delay
Armor on delay is lost after a while, but new armor gained on launch
Going thru Ice Klone from far away. Armor is gained on launch only by waiting for the initial armor to fade away before launching.
3 hits of armor: 2 on delay and 1 on launch
4th hit is too much
Hopefully this makes MB Kano Ball armor more clear for you guys too. Also feel free to challenge my test results if you think they are not 100% accurate.
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