miloPKL
soundcloud.com/pukelization
Hello, I am not privy to the full game as of yet, I just have the demo and I haven't played too much, and only against the AI, not in training mode. So my experience has a lot to be desired. And so we come to my question.
Does Lex have traps and set ups off of a knockdown? It appears to me as if Lex has a number of specials with a longer start up time which are hard to initiate at mid game. I've been playing Lex with the idea of getting the knockdown and setting up a probe or mine or laser or whatever. Does Lex have any setups that will guarantee damage on opponent wakeup? Any setups that mix up the oppenent on wakeup depending on Lex' actions? Because I can't test anything with another human I have a lot of holes in my knowledge.
So I ask if this is one way to approach Lex. If so, and if his core gameplay receives little change in the day 1 patch, let's compile a list of knockdown setups. I will update this post if this proves fruitful.
Thanks
Does Lex have traps and set ups off of a knockdown? It appears to me as if Lex has a number of specials with a longer start up time which are hard to initiate at mid game. I've been playing Lex with the idea of getting the knockdown and setting up a probe or mine or laser or whatever. Does Lex have any setups that will guarantee damage on opponent wakeup? Any setups that mix up the oppenent on wakeup depending on Lex' actions? Because I can't test anything with another human I have a lot of holes in my knowledge.
So I ask if this is one way to approach Lex. If so, and if his core gameplay receives little change in the day 1 patch, let's compile a list of knockdown setups. I will update this post if this proves fruitful.
Thanks