But I'm not. Like I've said in my previous post, I'm going by what I've played in this season's league on PC. And from my experience it takes something ridiculous like a full second freeze (I've had one game with such idiotic lag, but only once) in order to miss that punish. Like I've said, I was never spared of it provided opponent knew it's not safe at all.
Ducking third hit instead of blocking everything isn't really what I call "not a special way to block", but eh, that's what I mean.
Yup, because b2 (and its KB) is exactly that, his mixup options. What KB does is skewing risk/reward a bit in Raiden's favour in a scenario when you land b2 through whatever reason, once per match, which can help you with conditioning. Nothing more, nothing less. Just like 121 KB does basically nothing but saves a meter, or like KBs of characters you've mentioned are some extra damage off usual starters (seems like type of KBs you personally prefer). I'm not sure what are we even arguing about.
It's actually even works in your favour if actual KB isn't triggered because opponent tried to block high or wake up (and you've hopefully read that and went with low/bait) because that keeps your amped risk/reward a factor for the next time.
There are so many areas in which Raiden is inferior to those you've mentioned, yet you're saying that they win because of KBs.
I mean, risk/reward is what everything boils down to in FGs, but damage you get off your hits is not the only factor.
But you also said you hardly play online though ^ I don't know how PC plays however. I mean I play on Xbox and Switch, the switch is weird because it has this slowdown yet the game plays normal it's just a little slower online(it's not lag just how the game is) it's weird, offline/locally it plays normal. Xbox most of the time plays smooth except for shitty connections of course, especially if it's a laggy wifi then forget about it. I did read that factually less people play MK 11 for Switch and PC even though they sold well, I guess compared to PS4 and Xbox. This isn't surprising though. But yeah the online definitely makes a difference.
Yeah I just block and counter like most moves that should be or are punishable really.
Yeah, exactly it's literally his best 50/50 option. It's great for that, sadly it's not very good if you're banking on the KB though and honestly I think most Raiden players know not to rely on it. Most of the time I do land the throwing KBs, D2 and 121 however. But the other two are as I said earlier more or less useless in a seriously competitive match. They should change the B2 KB to activating on 2nd time connecting or 3rd time connecting and Superman should just activate in a 10 hit combo or something. Problem solved, it would make him better. And yeah the 121 doesn't do too much damage, where as others do like 30%+ like Geras's neck chop though they nerfed it a little at least...that is literally same % as a freaking FB lol don't know what they were thinking with some of the KB damage. The B2 KB is BIG damage dude lol he leads to some of the games hugest combos but I'm saying it's a shame it's an irrelevant KB because nobody is ever going to connect it in a serious match against a good player. I've literally only connected it against apprentices and noobs online in KL, but once you face someone who knows how to block good luck getting that KB. Not so much arguing just want to get that point across. I do agree with you however that the move is a great 50/50 and conditioning option, in the corner and mixed up with his pressure with pokes, B3 etc, etc
Right but just saying that if you're using B2 as a conditioning tool or 50/50 it's a great move, just don't rely on it for KB damage all I'm saying. And the reward is knockdown, risk on block he gets punished and it has no range as you need to be literally right next to them.
No I'm saying the opposite man lol saying they win NOT because of his KB's, the only ones they've connected on me are the 121, on occasion the throwing one and D2(which everyone connects once you punish a throw attempt which happens often in this game) I'm saying Raiden is a character that's not like say Scorp, Geras or anyone else with like 4 or 5 viable KB's. Like I said earlier, some characters can do 2 in one combo for heavy damage. That will never happen for Raiden, not saying he needs it to win but it sure would help him. So your latter point I agree with, I'm just pointing out that 2 of his 5 KB's suck to put it bluntly and it's a shame one of them is the B2 because it leads to insane damage. I have several combos posted on my channel showing such if you want to see what I mean.
Yeah, it really only seemed to connect after a D1, but whiffed at max range D3. I haven't had a chance to test it out on crouch blocking opponents yet. It seems pretty situational, but worth figuring out which situations it does work in.
Yeah it's a shame his staggers aren't as effective as say Scorp's that's braindead. Literally other day needed one more dot of damage before getting a wake up neutral kick to finish him off, but dude was coming back literally just F3, F3, F3 I'm like ok I can't poke out of this shit? lol I think some of the staggers in this game are stupid OP at times while other characters simply lackluster.