1. Kitana (from the bows, Brutality-curtsies, round-victories, jumps/etc., this character model screams great-female-design)
2. Mileena (don't even care for this girl, but they knocked it out of the park, this go-around...intro head-shake, giggling, growling, fucking HOPSCOTCHING OVER YOUR CROUCH, mid-air cheerleader splits, etc. - BRAVO!)
3. D'Vorah (best curves & stance, among the females)
4. Cassie (surprised anyone has her in 1st place - great gameplay & attitude, but her design is just good...not great, IMO - and the alt didn't help, at all)
5. Sonya (Eh...ok, pretty good, based on the little we've seen)
6. Jacqui (she might jump up this list, once more is seen)
Honestly, I think 1-3 are really in a different league at this point, design-wise. 4-6, while still very good designs that are going to be awesome to play, just don't have much of an "iconic" look, to them. That said, I might change my mind, once this game ages.
When you see Kitana and Mileena on the screen, it visually *feels* big, and I don't think that's merely lore-based. Yesterday's matches between Derek and 16 were basically Exhibit A; I couldn't really look away.
Anyway, any criticism of the presentation of anyone in this game is only relative to MKX itself, which, overall, is an amazing work of art.....can't.....effing.....wait!