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Kitana General Discussion

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John_NX

Your circumstances are dire!
so nobody wants to talk about the jk 34 buff or the square wave buff?
I really like the JK34 buff, I felt like it should have always been like this though.

Don't know much about square wave. Very disappointed she hasn't received any new changes, I feel like out of all characters that are getting dirty, she gets nothing, and her trap setups in the corner got nerfed. Lol
 

exflyingbooty

This dream has a sad ending
Don't know much about square wave. Very disappointed she hasn't received any new changes, I feel like out of all characters that are getting dirty, she gets nothing, and her trap setups in the corner got nerfed. Lol
With Sonya cameo she now gets square wave, cameo dive kick into b14 qcb1
 

M2Dave

Zoning Master
so nobody wants to talk about the jk 34 buff or the square wave buff?
I honestly fail to see how those buffs are relevant.

I believe that Arqwart accurately describes Kitana in this post, which still stands five months later.

Kitana has never been an offensive powerhouse, but in some of the old games, namely Mortal Kombat 9 Kitana whom I remember very fondly, she had strong space control, disjointed buttons, and really high damage output.

While I completely understand that zoning is not allowed to be strong in Mortal Kombat 1, why does 2,4 have a gap? Why does b+3,4 have a gap when the second hit does not jail and is unsafe on block anyway?

Why the fuck does Kung Lao have a better aerial projectile than Kitana?

I am ranting now and I have to stop. LOL.
 

xWildx

What a day. What a lovely day.
NRS hasn’t known what to do with Kitana since MK9. At least in MKX she still had her fan combos. MK11 was a tragedy, and MK1 only feels Kitana-adjacent.

Then they go and decide to nerf one of the best things about her which were her bomb setups, lol.
 

Eldriken

Life was wasted on you.
I honestly fail to see how those buffs are relevant.

I believe that Arqwart accurately describes Kitana in this post, which still stands five months later.

Kitana has never been an offensive powerhouse, but in some of the old games, namely Mortal Kombat 9 Kitana whom I remember very fondly, she had strong space control, disjointed buttons, and really high damage output.

While I completely understand that zoning is not allowed to be strong in Mortal Kombat 1, why does 2,4 have a gap? Why does b+3,4 have a gap when the second hit does not jail and is unsafe on block anyway?

Why the fuck does Kung Lao have a better aerial projectile than Kitana?

I am ranting now and I have to stop. LOL.
DAVE DROPPED AN "F" BOMB. :O

On the topic of Kitana: this is a character I've wanted to pick up as a secondary and I've just never committed. >.> I gotta look up a guide or something 'cause I can't lab for shit on my own.