First off, let me start by saying if you're a die-hard Killer Instinct fan and you want a new Killer Instinct game... this will only tease you more than you can probably handle. This is a "fan-made" 3D Demo Reel video by Ryan Markley that features a "rebooted" version of Orchid. She is shown three times in this video at 0:08, 0:31 and 1:41 and Wow, does she look amazing. Note that the T-Rex shown after the glimpse of Orchid is NOT supposed to be Riptor from Killer Instinct. View video notes below:
Taken from here: http://www.trmk.org/forums/showthread.php/26640-Killer-Instinct-Renders?highlight=killer instinct
Shot03, Orchid close up: All aspects. A reboot of a character from the video game "Killer Instinct". Base mesh and morph targets/blend shapes modeled in Maya, sculpting and texturing done in ZBrush. Rigged in Maya using AdvancedSkeleton. Hair created with Maya hair. Shaded, lit and passes rendered through mental ray for Maya, compositing in NukeX.
Shot 06, quick cut Orchid turnaround: All aspects. A reboot of a character from the video game "Killer Instinct". Base mesh and morph targets/blend shapes modeled in Maya, sculpting and texturing done in ZBrush. Rigged in Maya using AdvancedSkeleton. Hair created with Maya hair. Shaded, lit and passes rendered through mental ray for Maya, compositing in NukeX.
Shot 24/25, Orchid turnaround: All aspects. A reboot of a character from the video game "Killer Instinct". Base mesh and morph targets/blend shapes modeled in Maya, sculpting and texturing done in ZBrush. Rigged in Maya using AdvancedSkeleton. Hair created with Maya hair. Shaded, lit and passes rendered through Mental Ray for Maya, compositing in NukeX.
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