What's new

General/Other - Kenshi Kenshi General Discussion Thread

SaltShaker

In Zoning We Trust
Pig and Immortal were clearly upset about the patch, which invariably means the rest of the Kenshi community is upset. The patch notes for Kenshi were fixes, not really buffs. Down 3 should have hit low from the beginning, and whiffed teleflurry now at -43 instead of -53 doesnt really change much. I dont play Kenshi, but I know they wanted a lot more.
Pretty much exactly what I was thinking. Didn't see how this patch helps Kenshi at all so I was curious if I had missed something.
 

Atomic Era

Grundy want pants too.
How are the Kenshi main's feeling about these buffs? You guys seem to be the quietest out of everyone.

I'll be honest, on paper it didn't seem like much to be happy about at all but you guys may know better than I do. Will these changes help Kenshi in MU's or were they just buffs for show?
Unfortunately the buffs today were nice little adjustments that will help but won't really change anything for Kenshi match up wise. D3 should have been a low from the start, for balanced Teleflurry and Telebeatdown went from Jesus Christ, that's ridiculously unsafe, to just ridiculously unsafe. For Kenjutsu, B2 having a purpose is nice but it still has quite a bit of start up which was part of the reason it was never used.
 

ismael4790

Stay focused or get Caged
It's sad that some mid tier characters like kano get very important buffs and Kenshi remains the same. In a patch full of buffs, staying like you were is the same as getting a nerf. Damn, nrs, why so scared of giving a space control character a decent tool to space control?
 
Kenshi must el
How are the Kenshi main's feeling about these buffs? You guys seem to be the quietest out of everyone.

I'll be honest, on paper it didn't seem like much to be happy about at all but you guys may know better than I do. Will these changes help Kenshi in MU's or were they just buffs for show?
How are the Kenshi main's feeling about these buffs? You guys seem to be the quietest out of everyone.

I'll be honest, on paper it didn't seem like much to be happy about at all but you guys may know better than I do. Will these changes help Kenshi in MU's or were they just buffs for show?
It's pathetic what they did to kenshi. Because everyone else got buffs that actually made a difference to there character, kenshi is probably bottom 5 now. No thought went into this character and after this "buff" it's seems nrs will never make him worth using.
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
Unfortunately the buffs today were nice little adjustments that will help but won't really change anything for Kenshi match up wise. D3 should have been a low from the start, for balanced Teleflurry and Telebeatdown went from Jesus Christ, that's ridiculously unsafe, to just ridiculously unsafe. For Kenjutsu, B2 having a purpose is nice but it still has quite a bit of start up which was part of the reason it was never used.
Exactly what is b2 purpose?
 

ismael4790

Stay focused or get Caged
Wrong jnfo^^^^^^^^


NO the rest of his specials are not safer

Why would u post this
Yes, I was wrong, sadly. I posted it before the patch notes were released. I heard at the kombat kast teleflurry and "other specials" were safer. Maybe they were referring to kenjutsu specials, not balanced.
 

Mirante

Noob
"we are asking for something reasonable. "

Yes, I do not want a cheat kenshi

PS : My English is very bad, if you can create a post explaining all that, would be very nice
 
I'm probably a masochist here, but I'm getting back to Kenjutsu again. Damn I love that blind dad, I think I'll play him forever.