Very nice, I only pulled that off like 1/5 times with a pad though. It looks as if F12 ex knife ball will work mid screen, can't get it out quickly enough though, if I do I'll let you know.b+2,f+1 xx EX knife, ball. 32%, just spin the stick really really fast after knife and you'll nail it. Not sure how practical it is for pad players though. The overhead string is definitely hit-confirmable offline, not likely online though.
I'm quoting myself, because I'm seeing this same feeling floating around by other players on TYM. does anyone have any hard data?does his regular knife feel faster to anyone, I thought just his ex knife was tweaked, so maybe I'm just high on new patch fever.
Thanks as well! Is this the exact same a s his old knife now? Patch still hasn't been released on eu psn.I have regular knife throw as 2 frames less startup than pre-patch! Comparing updated PS3 copy to un-internet-connect 360 version...
I have no hard evidence either, but I told Funkdoc that the current knife toss definitely feels like the original knife toss.Feel_The_Byrne said:Thanks as well! Is this the exact same a s his old knife now? Patch still hasn't been released on eu psn.
This I'm ok with seeing as both kabal and sub are not herp derp characters to useKano is very solid at the moment. This is by far the best version of the character since the safe up ball. However, I still see two problematic match ups in Kabal and Sub Zero, who are and will be two popular tournament characters.
I tested knife up close and got 17 frames instead of 16, but I think that's just because TheSabiie is wrong. What do you get?I have regular knife throw as 2 frames less startup than pre-patch! Comparing updated PS3 copy to un-internet-connect 360 version...
We need to figure out a way to consistently do EX balls, I can never get the EX off. Maybe 2/10 success rate with it, sucks.You guys have the problem of armor on EX Straight Ball not.....having armor??
I'm just doing F,D,B,F block...it SHOULD be coming out more consistently. Are you on a stick, by chance? I've heard that it's easier on a stick. Generally if I'm trying to get a ball out quickly I just do F,D,B,F twice in a quick motion, but in regards to trying to get the EX out, I've been doing it the standard way.Really? I'm getting it like 8/10
Nice combo, gonna need to work on these ex knife juggles, and feel like a more manly version of Kitana.
I'm loving the new Kano too, the changes to the wake up game, make all of his wake-ups completely invincible, his combo's are slightly easier to pull off, which is helpful online, does his regular knife feel faster to anyone, I thought just his ex knife was tweaked, so maybe I'm just high on new patch fever.
Glad to see it proved useful.Thanks a lot for the idea Bildslash! I reworked it a bit to make it MUCH easier while giving the same damage - just replace the f+12 at the end with b+11 and you have a larger window. I think this is a legit bnb now! Shame it doesn't work from 212, but I guess that's the least useful launcher anyway.
EDIT: b+11 does around 0.5% less in this combo than f+12, from further testing. No big deal, the timing for f+12 is ridiculous.
I do notice an improvement by doing that instead, however, it seems to only help if I'm on the right side of the screen lolTry.... F,D,B,U+Block works much better imo.
Yeah, I mean I understand that Kano had the same input for MK1 and it's the nostalgia factor going here, but the EX is just aggravating with this input. He does have pretty nice pressure in general!If only straight ball could have been df1... >_< On a more serious note, I've been messing with f11 for pressure and it's pretty good.
Raiden's teleport has a couple of additional recovery frames while the knife toss has apparently less recovery frames, so you should be staying full screen away and tossing knives. If Raiden teleports, there is a high chance that he gets hit by an up ball as the inputs for the knife toss are reversed (i.e., d,b+2 becomes d,f+2). Raiden can obviously use EX superman to blow through a knife, but you take 10-11% of damage while he takes 9%. That is a poor trade for one bar of super meter unless Raiden is winning the fight. The only thing Kano cannot do in this match up any longer is blow through Raiden's strings with the up ball because it is about 9 frames now. If he could, Raiden would be no match. Raiden is arguably Kano's best top tier match up in my opinion.funkdoc said:I still don't see how Raiden's not a problem tbh. About the only thing you do better than him is pressure, and even then you have to be careful considering he has 2 armor moves and one of them leads to a 30% combo. Yeah, you can punish teleports on reaction with upball, but there's not much reason for Raiden to teleport in this match unless he sees you throw a knife. He just outpokes you and lames you out - it's a very CvS2 match, where both characters have to do nothing but walk back and forth a lot of the time, and that plays much more to Raiden's strengths.