What's new

[Jun 8, 2013] Mall Brawl 2 (Roseville, MN.)

Johnny2d

Xbl: Johnny2Die
Mall Brawl 2
Presented by: Games N Go & Focus Fire

When: 10AM to 10 PM. Saturday, June 8, 2013
Where: Rosedale Mall, Roseville, MN.
... Stream: MNFGC

Sponsors: TBA

$10 venue // $5 entry per game // spectators are free
Pre registration available at all Games N Go locations starting April 15, 2013.
On-site registration available at Rosedale Mall from 7-9 PM, June 7, 2013.
Last call registration at event from 10-11 AM, June 8, 2013.
Registration for each game closes 45 minutes prior to that game's tournament start time.
Registration is cash only.

Paid registration entitles you to 1 free entry in the Mall Brawl raffle and additional coupons from Games N Go and other sponsors!

Tournaments:
Super Street Fighter IV: Arcade Edition 2012 (Xbox 360)
Ultimate Marvel vs Capcom 3 (Xbox 360)
Tekken Tag Tournament 2 (PS3)
Injustice: Gods Among Us (PS3)
Super Smash Brothers Melee (Gamecube)
Super Smash Brothers Brawl (Wii)
Street Fighter x Tekken (Xbox 360)
Mystery Retro Games Tournament (Various)

Community run tournaments:
Mortal Kombat (PS3)
King of Fighters XIII (PS3)

All Tournaments have double-elimination brackets! You will play at least twice.

Tournament brackets will be randomly generated and managed by MNFGC. Brackets will be regionally seeded by state where possible.

This is a bring your own controller event. A small amount of converters will be available for rent. These are first come first serve and should not be relied upon.

Payouts:
All participants winning money must be 18 with ID or have a parent or guardian present at time of payment.
Less than 64 pays top 3 (60/30/10)
64 or more pays top 5 (50/20/10/5/5)
$100 pot bonuses for Super Street Fighter IV: Arcade Edition 2012, Ultimate Marvel vs Capcom 3, and Injustice!

Rules & System notice:
Universal rules:
- All tournament pools will be posted at 12 Noon. All participants are responsible for knowing when they are scheduled to compete. You must check into your pool 10 minutes before your pool is scheduled to start. If you have not checked in by the start of your pool you will be disqualified from your bracket.
- Turbo & programmable button functionality on all controllers is banned. Failure to adhere to this rule will result in disqualification from the tournament.
- Pausing the match, unless otherwise agreed to by both players, is a forfeit of the round.
- The use of any game breaking glitch will result in a forfeit of the round.

Super Street Fighter IV: Arcade Edition 2012 - Xbox 360 & Asus monitors
2 out of 3 games, default settings. Winner is character locked. Loser may change characters. Both players may switch ultras but the winning player must select first. At either player's request the match will be contested on the training stage.
Carnival Blanka alt is banned.
$50 bonus to any player surviving the entire tournament using only Hakan.
128 player cap.

Ultimate Marvel vs Capcom 3 - Xbox 360 & Asus monitors
3 out of 5 games, default settings. Auto super jump will be set to off. Winning player may not change team or assists. Losing player may change characters and/or assists. Players may alter their starting order during the loading screen. At either player's request the match will be contested on the training stage. The snapback glitch is banned.
128 player cap.

Tekken Tag Tournament 2 - PS3 & Asus monitors
3 out of 5 rounds, 2 out of 3 games, default settings. Stage selection is random unless agreed upon by both players.
32 player cap.

Injustice: Gods Among Us - PS3 & Asus monitors
2 out of 3 games, default settings. Winner is character locked. Loser may switch characters. 1st game uses randomly selected stage at character selection screen. 2nd game uses stage selected by prior games loser. 3rd game, if needed, uses stage selected by prior games loser. Scorpion is banned.
64 player cap.

Super Smash Brothers Melee & Brawl - Gamecube & Wii, CRTs
Brawl:
3 stocks
8 Minute Time Limit
Items set to "Off" and "None"
All infinites are legal
Life Stealing is allowed
Team Attack set to "On"
Meta Knight's Infinite Cape Glitch and Extended Cape Glitch are banned.
If the game goes to time and a player using Meta Knight has exceeded 35 edge grabs, he will lose the game. If both players are using Meta Knight and both player exceed the edge grab limit, then follow regular tie breaking rules.
50 Ledge Grab Limit for all other characters.
Winner/Loser/Grand Finals are best 3 out of 5. Everything else is best 2 out of 3
Conduct Rules
Pausing may be turned off by request and the request cannot be denied. In the event pause is on and is pressed, whether by accident or on purpose, the result will be a loss of the current stock for the perpetrating player.

Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.

Coaching is allowed only between games, not during. Failure to adhere to this will lead to punishment at the TO's discretion, which could include the removal from the venue

Determining Controller Ports/Stage Strike
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Players agree to Rock-Paper-Scissors, otherwise it is determined with a coin-flip. The winning player shall either elect to have first choice in port selection or first choice in Stage Strike. Whichever player does not receive first choice in Port Selection will be compensated with first choice in Stage Striking.

Set format (In Order of Procedure):
Player Priority is determined[/URL].
Each Player selects one controller port to use for each Player.
Each Player selects one character for each Player. Double blind pick may be called.
The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method.
The Player that won the previous match may announce one "Stage Ban" if they have not already done so in this set.
The Player that lost the previous match announces the stage for the next match from either the Starter Stage List or the Counter Stage List. Any Stage named as a "Stage Ban" by the opposing Player may not be selected. No Stage may be used by a Player that has already won on that Stage in this set.
The Player that won the previous match chooses one character for each Player.
The Player that lost the previous match chooses one character for each Player.
Repeat steps 5-9 for all proceeding matches.

Stages:
Starters
Smashville
Battlefield
Lylat Cruise
Yoshi's Island
Final Destination

Counterpicks:
Pokemon Stadium 1
Castle Seige
Frigate Orpheon

NOTE: You may play any banned stage as long as both you, and your opponent agree and ask a judge! If you agree, there will be no complaints!

Melee:
Game version: US Nintendo Gamecube
Game Settings: 4 Stock, 8 Minute Time Limit, No Items, Pause Disabled, 2/3 Games. Winners/Losers/Grand are 3/5
Starter stages: Yoshi’s Story, Fountain of Dreams, Final Destination, Battlefield, Dream Land.
Counter-pick Stages: Pokémon Stadium.
Wobbling is legal. Freezing and infinite stalling are not legal.
First stage is decided by banning from the Starter Stages in 1-2-2-1 order.
Following stages decided by winner banning one stage from all stages and then loser choosing.
You may not choose a stage you have already won on unless mutually agreed to. (DSR modified)

Street Fighter X Tekken v.2013 - Xbox 360 & Asus monitors
2 out of 3 games, default settings. The 5 v.2013 default preset gems will be allowed. At either player's request the match will be contested on the training stage.
32 player cap.

Mystery Retro Games Tournament - Various equipment
Participants must use tournament provided controllers. Rules will vary every round of the tournament as games change. In the event of an issue arising all bracket ref decisions are final.
64 player cap.

Mortal Kombat:
2 out of 3 games, default settings. Winner is character locked. Loser may change characters. Kratos is banned. Street, Hell, Wastelands, and Kratos' Stages are banned.
64 player cap.

King of Fighters XIII:
2 out of 3 games. Winning team is character locked. Losing team may switch characters. Either player may switch character order at the character order selection screen.
64 player cap.

Schedule:
12:15 PM
UMvC3
SFxT
MK
Smash Brothers Brawl (singles)
Mystery Game

2:30 PM
KOF XIII
TTT2

4:30 PM
SFIV: AE 2012
Smash Brothers Melee (singles)
Injustice

7:30 PM
Raffle
Open station tournaments (Bring your own game)

9:00 PM
Event ends