Alice
Haaave you met Sektor?
Lately I have a lot of problem in a the following situation:
During a crossup I hit the punch but the opp crouches I whiff and that wouldn't be a problem,
the problem is that with the punch the length of the jump increased and i get outside of my reach and the whiffed jip have some recovery time also, so i lose the lead.
If i jump in without a punch i'll be inside my reach and I can attack, but i just feel that i need those jips in crossovers.
If i hit low enough no problem and my char turns around correctly (which won't happen sometimes) but it's not easy to react to a crouch while you are in the air.
What can I do with that and how this difference should affect spacing?
During a crossup I hit the punch but the opp crouches I whiff and that wouldn't be a problem,
the problem is that with the punch the length of the jump increased and i get outside of my reach and the whiffed jip have some recovery time also, so i lose the lead.
If i jump in without a punch i'll be inside my reach and I can attack, but i just feel that i need those jips in crossovers.
If i hit low enough no problem and my char turns around correctly (which won't happen sometimes) but it's not easy to react to a crouch while you are in the air.
What can I do with that and how this difference should affect spacing?