DDutchguy
Stand 4'ing airplanes out of the sky
The clown prince of crime needs a combo thread.
- Combos were performed with Competitive mode on and default gear.
- Damage of X to Y means the damage on characters like Batman with the highest base defense (1350 at lvl 20) is X, while the damage on Darkseid (who has 1150 base Defense at lvl 20) is Y.
- 11xxBF2 means I'm canceling 11 into a BF2 special.
Starters
- 11: Starts off an 8-frame High, is Joker's fastest punisher.
- 21: Starts from an 11-frame Mid, best used if 11 has a tendency to whiff on a punish
- F23: Starts from 13-frame Mid, use it if some unsafe moves have pushback that puts you outside 21 range.
- 32: Starts from 16-frame Mid, most damaging starter.
- B1: 9-frame Low, use if you need a low or need to punish something that 21 is too slow for or 11 whiffs on.
@BanTheTesters
@Jack White
@scarsunseen
@The PantyChrist
@luis
@Gilbagz
@Pterodactyl
@Alioune
@Cat
@Qwark28
@Other people who play Joker
- Combos were performed with Competitive mode on and default gear.
- Damage of X to Y means the damage on characters like Batman with the highest base defense (1350 at lvl 20) is X, while the damage on Darkseid (who has 1150 base Defense at lvl 20) is Y.
- 11xxBF2 means I'm canceling 11 into a BF2 special.
Starters
- 11: Starts off an 8-frame High, is Joker's fastest punisher.
- 21: Starts from an 11-frame Mid, best used if 11 has a tendency to whiff on a punish
- F23: Starts from 13-frame Mid, use it if some unsafe moves have pushback that puts you outside 21 range.
- 32: Starts from 16-frame Mid, most damaging starter.
- B1: 9-frame Low, use if you need a low or need to punish something that 21 is too slow for or 11 whiffs on.
Max damage
- JI2, 32xxBF2 MB, F3, D2xxDB3F (far teeth), 32(first hit)xxDB3F, JI1, JI2, D3 - 503.55
- 11xxBF2 MB, B3, JI1, 32xxBF3: 397.17 to 466.24
- 21xx... - 412.87 to 484.67
- 32xx... - 470.97 to 552.88
- B1xxDF1 MB, FF, JI1, 32xxBF3: to 373.00
Raw F3 (or B3)
- F3, JI1, 32xxBF3 - to 378.82
Deep JI3
- JI3, 21xxBF3 - to 318.91
- JI2, 32xxBF2 MB, F3, D2xxDB3F (far teeth), 32(first hit)xxDB3F, JI1, JI2, D3 - 503.55
- Combo was done on Joker.
- Also gives you oki afterwards (cross-up with JI2 for instance).
- Found by @Alioune - https://twitter.com/Alioune85/status/866380563913084932
- The JI1 has to be delayed a bit and the JI2 has to be hit very late into D3 (=sweep) according to Alioune.
- 11xxBF2 MB, B3, JI1, 32xxBF3: 397.17 to 466.24
- 21xx... - 412.87 to 484.67
- 32xx... - 470.97 to 552.88
- B1xxDF1 MB, FF, JI1, 32xxBF3: to 373.00
Raw F3 (or B3)
- F3, JI1, 32xxBF3 - to 378.82
Deep JI3
- JI3, 21xxBF3 - to 318.91
- 113, 32xxBF3 - to 330.95
- F3, JI3, D2, 32xxBF3 - to 432.70
- D2 anti-air, JI3, 21xxBF3 - to 280.05
- F3, JI3, D2, 32xxBF3 - to 432.70
- D2 anti-air, JI3, 21xxBF3 - to 280.05
- At the opponent's highest point you can replace 21 with 32 for to 318.31
Corner BnBs 1 bar
- 113xxBF2 MB, JI3, 32xxBF3 - to 486.64
- 113xxBF2 MB, JI3, 32xxBF3 - to 486.64
- Make sure you do a jump-in 3 and not a neutral jump 3 (neutral jump 3 being just U3).
@Jack White
@scarsunseen
@The PantyChrist
@luis
@Gilbagz
@Pterodactyl
@Alioune
@Cat
@Qwark28
@Other people who play Joker
Last edited: