jaylee777
Juh-Mill-E
These are my ideal balance changes
Universal:
Improve hitbox of f4 to make it a reliable antiair
A list:
Make f3(4) cancel have to charge for a couple more frames (not a lot) on whiff only.
Stunt Double:
Make the first hit of ex mimic uppercut push cage back slightly more on block. (This would cause an attempted sweep afterwards to whiff)
Fisticuffs:
Give him a new string after f3 that can be hit confirmed into nutpunch. (Like his f32 from MK9) Make it like -5 or -6 on block.
Give him Ex fistbuff which has a faster startup. (Makes s4-exbuff and 114-exbuff plus on block. 113-exbuff can combo into f3 on hit, but 113-exbuff is minus on block.)
Universal:
Improve hitbox of f4 to make it a reliable antiair
A list:
Make f3(4) cancel have to charge for a couple more frames (not a lot) on whiff only.
Stunt Double:
Make the first hit of ex mimic uppercut push cage back slightly more on block. (This would cause an attempted sweep afterwards to whiff)
Fisticuffs:
Give him a new string after f3 that can be hit confirmed into nutpunch. (Like his f32 from MK9) Make it like -5 or -6 on block.
Give him Ex fistbuff which has a faster startup. (Makes s4-exbuff and 114-exbuff plus on block. 113-exbuff can combo into f3 on hit, but 113-exbuff is minus on block.)