Predannok
Noob
I'm the type of person that after he losses against a good character ill go striaght to the lab and look at what blew me up and how i can punish or deal with it. I just got bodied from a wrestler JaX and as i went to the lab almost choked when i saw JaX's frame data:
90% of hes specials are safe on block or even + :
Is Energy Wave is +8 on block (can only be neutral ducked)
Dash punch is -6 so -5 since u need 1 frame to release block also has a huge pushback
But You can punish the overhead dash punch so its guessing either neutral duck to avoid the dash punch or the +8 energy wave to punish or ge smashed with the overhead and eat a 30% combo.
Mayor Pain Which is a Up knee Attack is -7. 70% of the cast can't punish this
Gotcha Grab which is a "grab" move that for some reason is safe on block -3.
Quad grab gives Him a tick throw
Only 2 strings are actually unsafe on block :
123
124
111
Both 12 and 11 can be safely canceled into dash punch to make them safe. 11 is 0 on block ,
btw 1 is 5 frames.
the "semi unsafe" ones
B3 - fullstring(s) B34 -14 and B3D2 0 on block
b12 - the full string b121 is 0 on block
32 - the full string 323 is -3 on block btw a High low Overhead
F3 1+3 - F3 one block can be canceled into quad grab for a tick throw
F4 1+3 - F4 on block can also be canceled into quad grab for a tick throw
Soo Is it just me or is this a little too much for one character?
90% of hes specials are safe on block or even + :
Is Energy Wave is +8 on block (can only be neutral ducked)
Dash punch is -6 so -5 since u need 1 frame to release block also has a huge pushback
But You can punish the overhead dash punch so its guessing either neutral duck to avoid the dash punch or the +8 energy wave to punish or ge smashed with the overhead and eat a 30% combo.
Mayor Pain Which is a Up knee Attack is -7. 70% of the cast can't punish this
Gotcha Grab which is a "grab" move that for some reason is safe on block -3.
Quad grab gives Him a tick throw
Only 2 strings are actually unsafe on block :
123
124
111
Both 12 and 11 can be safely canceled into dash punch to make them safe. 11 is 0 on block ,
btw 1 is 5 frames.
the "semi unsafe" ones
B3 - fullstring(s) B34 -14 and B3D2 0 on block
b12 - the full string b121 is 0 on block
32 - the full string 323 is -3 on block btw a High low Overhead
F3 1+3 - F3 one block can be canceled into quad grab for a tick throw
F4 1+3 - F4 on block can also be canceled into quad grab for a tick throw
Soo Is it just me or is this a little too much for one character?
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