Paul the Octopus
Slow Starter
Just wanted to make a thread where we can highlight issues / glitches with hitboxes, so that the devs can easily find it in one place. This thread is NOT for buff/nerf requests, or any subjective opinions, just highlighting issues.
With Jax, I have noticed a few.
With Jax, I have noticed a few.
- Second hit of standing 22 - this issue is the most glaring one, and definitely a bug. The second hit is meant to be a mid and whiffs on the vast majority of crouching opponents (whether they are neutral crouching or they are crouch blocking).
- Standing 1 whiffs on most crouch blocking opponents. This issue is there with a number of characters' standing jabs, not just Jax, but if those get fixed later then it makes sense for Jax to as well.
- Standing 2 whiffs on some characters when they are crouch blocking (e.g., Cassie).