I think its just another nail in the coffin for people thinking the game is only going to be super slow, and some of her other antizoning moves ensure that the game really isn't going to be zone fest 101Gotta please those people lacking neutral somehow right
she does look pretty good tho
Who said she was a zoning character? Even if she is, zoners in NRS games have still had plenty of application in terms of mobility and strings. Don't be fooled by MK9 Noob.its funny that a zoning character has a run move. Why would you run, if she is going to get her ass handed to her up close?
She can cancel her run with one bar of defensive meter. I don't remember if she can cancel into strings though. They only said that one of the variations they were using was zoning centric, but they also said that Jade generally wasn't a combo/high damaging character, so who knows if the run is useful or not.The thing I'm curious about, do she have any flexibility over the run, can you cut it short with any other command at any point like a MKX run, or does it just make her run an arbitrary amount of distance and you have to use the designated cancel to stop it?
If it's the latter, then I can only really imagine it being useful for phasing through projectiles and whiff punishing accordingly. Will need some hands on with it to really get a feel for it.
Who said she was a zoning character? Even if she is, zoners in NRS games have still had plenty of application in terms of mobility and strings. Don't be fooled by MK9 Noob.
her projectile aura move is looking wayyyy stronk compared to MK9. it looks like there are a lot of anti-zoning options in this gameI think its just another nail in the coffin for people thinking the game is only going to be super slow, and some of her other antizoning moves ensure that the game really isn't going to be zone fest 101
I'm glad. Now we know it wont be BOOORING lolher projectile aura move is looking wayyyy stronk compared to MK9. it looks like there are a lot of anti-zoning options in this game
It’s probably meant more for defensive counter opportunities. Like coupled with her invincibility flash from UMK3.its funny that a zoning character has a run move. Why would you run, if she is going to get her ass handed to her up close?
Its kinda like, it goes against her design choice right?its funny that a zoning character has a run move. Why would you run, if she is going to get her ass handed to her up close?
I wouldn't be too worried man."we're trying to tune down offense with this game and make it more footsie based, but here is this one character that still allows you to run up into your opponent's face and mash..just incase you'd miss that"
Not to say that Jade is gonna be all that. The way i see it, her run is actually gonna be a gimmick. If she sucks up close then that move actually works against her gameplan and is just meant for her to get into her footsy range more quickly.
Its kinda like, it goes against her design choice right?
She is supposed to struggle if someone gets closer to her, and she has a move to that allows her to get in that position as fast as possible. Man those peeps talking about Jade run in my scene are funny
You mean the loadout built by 16bit.The variation it was in seems to have tools that encouraged aggressive play though.
Exactly. Its like they gave the run button to the one character that wouldn't benefit from it lol. Now it would make sense, if she could run the opposite direction.Its kinda like, it goes against her design choice right?
She is supposed to struggle if someone gets closer to her, and she has a move to that allows her to get in that position as fast as possible. Man those peeps talking about Jade run in my scene are funny
What I’m saying is if the variation that move ends up being in has sufficient tools that exchange her keep away game for rushdown stuff she should be fine.You mean the loadout built by 16bit.
He also says that she is designed to be weaker once you get in, so Jade plays at midrange and has some projectiles to check ppl trying to step away of that range, so her weakness is definitely up close.