The 2 in F+2,1,2,1+2 is the overhead.Warborn is blowing me up online with JiP F+2,1,2,1+2 i know i should try to AA the JIP but say i block it what hit in the string is the over head and can you poke out of any hits in the string with like a 6frame d1? thanks
Careful, if you block the last hit low, players will aknowlege it, since the only option is wait on low block, you can assume she will red dash to slide you and chip 8% damage, but this is also another trap.I was wondering the same thing. Good thing I found this thread before I tried it.
She is so yummy.
ThisThe 2 in F+2,1,2,1+2 is the overhead.
I was thinking about it after you got offline...
As far as poking out, if I do the EN dagger cancel on you, like I was, you should be able to poke out if your duck blocking the string. Though that last game you tried to and ate a full combo.
I'm pretty sure this is what the deal is: You have to duck block the string and fuzzy block the overhead, then you can poke the EN dagger cancel. If you stand block the string, I think you're along for the ride.
Realize if I see you duck blocking the string, I'm not going to EN dagger. Instead you're in for the mix up at the end of the string, you're use to that by now
Cage could get out of that in a variety of ways, but only if you didn't do the forward 2 after the dagger as fast as possible so that it would jail him in stand block.I know we discussed about it in another thread but I would like to ask if we can poke this in corner :
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I like watching your Skarlet and I loved watching you chip him to death lol. Somberness already answered your question, but an alternative you can do is alternating between F2, 1, 2, 1+2, EX Dagger and 1, 1, 4, EX Dagger, or just repeating 1, 1, 4, EX Dagger. That's easier to jail into stand block and can't be interrupted. I don't think the corner makes a difference.I know we discussed about it in another thread but I would like to ask if we can poke this in corner :
At 02min05.
Yeah.So does ex dagger jail on block, and is f2 guaranteed after ex dagger if timed correctly?
Sorry, I'm completely new to Skarlet lol
Agreed, corner does not make a difference.but an alternative you can do is alternating between F2, 1, 2, 1+2, EX Dagger and 1, 1, 4, EX Dagger, or just repeating 1, 1, 4, EX Dagger. That's easier to jail into stand block and can't be interrupted. I don't think the corner makes a difference.
Last I checked, in the corner F2,1,2,1+2 and 1,1,4 into EX Dagger cancel will whiff over them, however 1,1,2 causes the dagger to hit due to pushback on the blockstring. RedRaptor10Agreed, corner does not make a difference.
Also to add to RedRaptor, a good change is to go with B+1,1,F+4 into enhance dagger as well. It will hit crouching opponents trying to poke. The inputs are a little trickier to get use to, but just playing Skarlet in general is tricky...
Just be careful because if they know skarlet they can let go of block and the ex dagger will wiff. It's good if they don't expect itAgreed, corner does not make a difference.
Also to add to RedRaptor, a good change is to go with B+1,1,F+4 into enhance dagger as well. It will hit crouching opponents trying to poke. The inputs are a little trickier to get use to, but just playing Skarlet in general is tricky...
I think that applies only if they're crouch blocking before the EX Dagger and same for midscreen too.Last I checked, in the corner F2,1,2,1+2 and 1,1,4 into EX Dagger cancel will whiff over them, however 1,1,2 causes the dagger to hit due to pushback on the blockstring. RedRaptor10
I was assuming a crouch block - if they're stand blocking they're going to get hit by another EX Dagger cancel into F2,1,2,1+2.I think that applies only if they're crouch blocking before the EX Dagger and same for midscreen too.