Not bad, but there is much more to him than whats in the video. I agree with Mustard that it's a great Base. I think it will help new players, but not much beyond that. Cross up section is decent, but some of them can be beat by simply tech rolling.
-Should have shown the F2D more, great move when chained to specials and has above average damage on venom.
-I'm with the other Bane's here that it was ridiculous that he claims the Double punch is "rubish." Watch Grr DP his way to victory!, rubbish my ass. He also failed to mention how it, as well as the previously mentioned F2D both catch jumps as well.
-He's incorrect on B21, it is indeed an untechable knockdown.
-Ring toss advantage is not the best which is true but off of F/B3 combo's it scales less than cmd grab and gives more damage on venom unless you MB the grab and even then it's only a couple percent. It can also catch obvious cross ups by reversing inputs.
-Venom uppercut is a great combo ender, has the most hit advantage, but is tech rollable. Highly recommend MB in the corner.
-I know Chief713 will be disapointed there where no bounce cancel combos.
I think it's crazy that he said he never uses super. Yeah there aren't too many set ups but comboing into it for more than half their life is too good to just disreguard if you have it.
Doombawkz even though you're probobly typing out a disertation right now.