I've used AA roll against sub with the clone up... it's up to you to make it hit him out of the air. If you're letting sub jump all over you with the clone, you're playing the MU wrong. From full screen sai won't trade with ice ball. He can't just set up clones in the neutral for free against mileena. You can react to a jump with njp from mileena, it's 6 frames, the second fastest njp in the game. If you're referring to all of this happening in the corner, then of course you'll have piss poor options, you're in the corner against GM Sub. That's his whole game plan, but mileena is one of the hardest characters for sub to actually get to the corner. If you do something and run into clone, that's on you, not the clone, that's like saying I drove into a wall because someone put a wall there. No, you drove into the wall.