Deathstroke's machine gun hit Superman out of his armored super. His flip-kick launches and can be held for an effect not yet known. He has a crouching launcher. We didn't see much in the ways of combos though.Dammit I missed the arms house stream. What did I miss?
Not to mention all the mix-ups it looks like he has. I'm gonna bet his low starter gets blown up on block though, hope it cancels into his overhead(which I also hope can be canceled out of.)Deathstroke looks like hes going to completely outclass someone like doomsday. Seems like each of his bullets takes out a piece of armour, making armour using characters easy money.
His pokes seem to be great, since his sword really extends his range, and the swipes cover from right in front of him to the area diagonally above and in front of him. Not to mention it looks like he can bust out quick low, medium, and high hits pretty easily. His gun recovery doesn't look fantastic, but they didn't really do any instant-air stuff, so I guess that's still to be determined. Honestly, the guy playing earlier did a lot more with him than the guy in this recent stream.I see how are his pokes? whats the recovery like on his machine gun?
Yeah, it seems that way. When he interrupted Superman's and Wonder Woman's supers, it seemed like each super was able to eat about 3 hits before being blown up.Deathstroke looks like hes going to completely outclass someone like doomsday. Seems like each of his bullets takes out a piece of armour, making armour using characters easy money.
Yeah, I forgot about that Stryker-esque grenade toss. I'm hoping he's got that as a basic move.After watching the twitch stream I was very impressed. He has the same playstyle that Kano had before he was patched to all hell. He looks like he has good footsies and can zone with the best of them. His meter burn machine gun ends with a grenade which makes it look safe. His low to flip kick launcher looks like it has good range for footsies and at launch he can finish with his sword string for 30% and re-establish the distance game. We really didn't see any anti-airs but we did see supers get stuffed by his machine gun.
Also we didn't even take into account that he has his character trait that makes his gun attacks unblockable, but he looks like he has good enough footsies and anti-airs to where he's not totally fucked when his trait is in its cool down period.
KANO LIVES IN SLADE!!!!!!!
At the top of this page lolAnyone know if a screenshot of his move list exists anywhere?
Yup, I'm an idiot...At the top of this page lol
I'm pretty sure these are the SF controls. They'd be really awkward on a pad either way.Hmm, I'm not liking the input for his Low Shot. That's going to take some getting used to.
I just mean the back-to-down motion is kind of unintuitive, whether it's using SF or MK inputs. Not a huge deal, and I'm sure with some practice it will become second nature, it just seems like an odd choice.I'm pretty sure these are the SF controls. They'd be really awkward on a pad either way.
Later that night, it was revealed that both Terra and Deathstroke conspired to fake the fight in a plot to infiltrate the team. It was also revealed that both shared an intimate relationship, despite Terra being fifteen years old.[1] The artist, George Pérez, noted that this constituted "statutory rape."[6]
I don't know why it matters what he does with Terra; Deathstroke rapes everybody.Hmm, never knew this little tidbit:
This game is very zoner friendly.I'm really liking what I saw from the pax stream. Wasn't looking at deathstroke before, but I need that zoning in my life.
His zoning seems very similar to Kabal's, with high/low/air projectiles, but he has angled shots as well. His machine gun also eats through armor, making it capable of interrupting supers.So deathstroke is a zoner...
I noticed an instant air gun shot earlier.