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How to Get Better At Injustice?

Jpux

Noob
Hi there, I am wondering how I can improve at Injustice? Im still at my mashing buttons stage (I know, I'm probably an asshole) I cannot get the hang of learning combos, someone help?


Thank you :)
 

Vagrant

Noob
Level 1
Pick a character
Learn and memorize all of your characters normals, strings, and special moves
Study the reach and space coverage of all of your attacks
Find out what tools your character has that are the most obviously useful (superman f23, deathstroke f3 etc.)
Come up with a general gameplan of how to apply these tools
Learn your punishment and bnb combos
Study all of the stages and come up with a "gameplan" for each stage.


Level 2
Study your chars mixups and 50/50's. These guessing games are crucial to Injustice
Learn how to read, study, and apply frame data to your gameplan. It is crucial in fighting games.
Come up with and apply frame traps to your pressure game (These are key in opening high level oponents up)
Start practicing whiff punishing with your character (The other key in opening up high level oponents)

Level 3: The never ending level

Explore matchups with your character

This can be done in practice mode with the record function to some extent but there is no better way to learn then to find the best possible players of a character and ask them to run extensive sets with you. You can't always play the best representative but you can usually find a competent player at the least to run sets with you. After these sets write down what works and what doesn't and work on it in the lab. (Don't get discouraged if you get bodied, that means there is still more for you to learn). Make your adjustments and run the matchup more.

Then do this for every matchup in the game and adjust your startegy accordingly as the metagame evolves and changes.


This should keep you busy for a while ;)
 

Jpux

Noob
Level 1
Pick a character
Learn and memorize all of your characters normals, strings, and special moves
Study the reach and space coverage of all of your attacks
Find out what tools your character has that are the most obviously useful (superman f23, deathstroke f3 etc.)
Come up with a general gameplan of how to apply these tools
Learn your punishment and bnb combos
Study all of the stages and come up with a "gameplan" for each stage.


Level 2
Study your chars mixups and 50/50's. These guessing games are crucial to Injustice
Learn how to read, study, and apply frame data to your gameplan. It is crucial in fighting games.
Come up with and apply frame traps to your pressure game (These are key in opening high level oponents up)
Start practicing whiff punishing with your character (The other key in opening up high level oponents)

Level 3: The never ending level

Explore matchups with your character

This can be done in practice mode with the record function to some extent but there is no better way to learn then to find the best possible players of a character and ask them to run extensive sets with you. You can't always play the best representative but you can usually find a competent player at the least to run sets with you. After these sets write down what works and what doesn't and work on it in the lab. (Don't get discouraged if you get bodied, that means there is still more for you to learn). Make your adjustments and run the matchup more.

Then do this for every matchup in the game and adjust your startegy accordingly as the metagame evolves and changes.


This should keep you busy for a while ;)
Thanks alot man, I'll give this a try


Thanks for your help :D
 

TheSpore

Nurgle Chaos God of Death and Disease
Muscle Memory is the biggest key IMO, you have to know how to use any and every tool you have at your disposal and be able to use on reaction.
 

RWDY Nori

Where is crossplay?
Im still at my mashing buttons stage (I know, I'm probably an asshole)
This is easily the funniest thing I've read all day

And like others said, practice against people better than you. Try to practice your combos in training mode and once you have them memorized, try online
 

SPECTRELIGHT

F, D, F + HP
Level 1
Pick a character
Learn and memorize all of your characters normals, strings, and special moves
Study the reach and space coverage of all of your attacks
Find out what tools your character has that are the most obviously useful (superman f23, deathstroke f3 etc.)
Come up with a general gameplan of how to apply these tools
Learn your punishment and bnb combos
Study all of the stages and come up with a "gameplan" for each stage.


Level 2
Study your chars mixups and 50/50's. These guessing games are crucial to Injustice
Learn how to read, study, and apply frame data to your gameplan. It is crucial in fighting games.
Come up with and apply frame traps to your pressure game (These are key in opening high level oponents up)
Start practicing whiff punishing with your character (The other key in opening up high level oponents)

Level 3: The never ending level

Explore matchups with your character

This can be done in practice mode with the record function to some extent but there is no better way to learn then to find the best possible players of a character and ask them to run extensive sets with you. You can't always play the best representative but you can usually find a competent player at the least to run sets with you. After these sets write down what works and what doesn't and work on it in the lab. (Don't get discouraged if you get bodied, that means there is still more for you to learn). Make your adjustments and run the matchup more.

Then do this for every matchup in the game and adjust your startegy accordingly as the metagame evolves and changes.


This should keep you busy for a while ;)
IMO, this should be in the thread juggs started on becoming a better player. I've never seen such a concise, to the point "step by step" explanation for improvement.
Thanks Man!
 

Kaymai

inside of this girl is a beast
Level 1
Pick a character
Learn and memorize all of your characters normals, strings, and special moves
Study the reach and space coverage of all of your attacks
Find out what tools your character has that are the most obviously useful (superman f23, deathstroke f3 etc.)
Come up with a general gameplan of how to apply these tools
Learn your punishment and bnb combos
Study all of the stages and come up with a "gameplan" for each stage.


Level 2
Study your chars mixups and 50/50's. These guessing games are crucial to Injustice
Learn how to read, study, and apply frame data to your gameplan. It is crucial in fighting games.
Come up with and apply frame traps to your pressure game (These are key in opening high level oponents up)
Start practicing whiff punishing with your character (The other key in opening up high level oponents)

Level 3: The never ending level

Explore matchups with your character

This can be done in practice mode with the record function to some extent but there is no better way to learn then to find the best possible players of a character and ask them to run extensive sets with you. You can't always play the best representative but you can usually find a competent player at the least to run sets with you. After these sets write down what works and what doesn't and work on it in the lab. (Don't get discouraged if you get bodied, that means there is still more for you to learn). Make your adjustments and run the matchup more.

Then do this for every matchup in the game and adjust your startegy accordingly as the metagame evolves and changes.


This should keep you busy for a while ;)
also level 4: playing the player...aka "mindgames"
 

Vagrant

Noob
also level 4: playing the player...aka "mindgames"

Kind of fits in there with matchups, but yes I agree with you.

Once you know the character match up, the key to victory lies in being able to successfully read, bait, and punish your oponent. This is what separates the top players, from the good players.
 

SunLord5

Dualshock 2 User
Level 1
Pick a character
Learn and memorize all of your characters normals, strings, and special moves
Study the reach and space coverage of all of your attacks
Find out what tools your character has that are the most obviously useful (superman f23, deathstroke f3 etc.)
Come up with a general gameplan of how to apply these tools
Learn your punishment and bnb combos
Study all of the stages and come up with a "gameplan" for each stage.


Level 2
Study your chars mixups and 50/50's. These guessing games are crucial to Injustice
Learn how to read, study, and apply frame data to your gameplan. It is crucial in fighting games.
Come up with and apply frame traps to your pressure game (These are key in opening high level oponents up)
Start practicing whiff punishing with your character (The other key in opening up high level oponents)

Level 3: The never ending level

Explore matchups with your character

This can be done in practice mode with the record function to some extent but there is no better way to learn then to find the best possible players of a character and ask them to run extensive sets with you. You can't always play the best representative but you can usually find a competent player at the least to run sets with you. After these sets write down what works and what doesn't and work on it in the lab. (Don't get discouraged if you get bodied, that means there is still more for you to learn). Make your adjustments and run the matchup more.

Then do this for every matchup in the game and adjust your startegy accordingly as the metagame evolves and changes.


This should keep you busy for a while ;)




I'm trying to make something for that goes like this:

-- Aquatic Ace - L, L, M, H
| Mid | 10.51 Damage | 8 Startup | 34 Recovery | 10 hit | -41 guarded |
WHIFF: MB ICEBERG->SLIDE, ICEBERG, DAGGERS, SLIDE, or FREEZE.

Is finding whiff punishable moves startup + active + recovery, or just startup+recovery, because I don't see active?Also do negative frames mean the same as 0 frames? Are multi-hit moves fixed or is some frame data still inaccurate? It's all so new to me.

If there's no active frames listed do we just have to check in recording mode for everything? I wanted to skip that and just check recording mode for the lower numbers.