DDustiNN
MK11 Pocket Guide: Koming Soon to the App Store
I guess it’s official?
https://www.gameinformer.com/2019/04/02/how-mortal-kombat-11s-custom-variations-will-work-in-competitive-play
Not the solution I was hoping for, personally. I was hesitant at first, but after playing the beta, I felt the custom variation idea was such an awesome addition. It wasn’t abkit finding overpowered moves, it was about finding moves that I liked and fit my play style. I could try out a move, and if I didn’t like it, switch it out to something else. I ended up with my favorite versions of each character. Not just the OP moves (some of which I didn’t even like, such as Scorpion’s stance and Baraka’s grab).
So I guess I’ll probably just stick to casual matches, because I really like the custom variations.
I didn’t care for the preset variations in the beta - especially ones that only filled 2 slots instead of all 3 (wtf??). They usually had at least one move I didn’t want.
https://www.gameinformer.com/2019/04/02/how-mortal-kombat-11s-custom-variations-will-work-in-competitive-play
Not the solution I was hoping for, personally. I was hesitant at first, but after playing the beta, I felt the custom variation idea was such an awesome addition. It wasn’t abkit finding overpowered moves, it was about finding moves that I liked and fit my play style. I could try out a move, and if I didn’t like it, switch it out to something else. I ended up with my favorite versions of each character. Not just the OP moves (some of which I didn’t even like, such as Scorpion’s stance and Baraka’s grab).
So I guess I’ll probably just stick to casual matches, because I really like the custom variations.
I didn’t care for the preset variations in the beta - especially ones that only filled 2 slots instead of all 3 (wtf??). They usually had at least one move I didn’t want.