What's new

Guide - Hellfire Hellfire Frequently Asked Questions and Answers

Tanno

The Fantasy is the Reality of the Mind
My buddy is trying Scorpion now. He had a hard yime doing the fbrc. I did it with ease, because i was way fast with this. I got used with it due of TG Raiden with his LRC. I noticed that i could do 2 FBRCs. I did the F21xxFBRC over and over. I feel that i can keep doing to pressure my opponent to any corner. How many F21xxFBRCs can I do?
 
My buddy is trying Scorpion now. He had a hard yime doing the fbrc. I did it with ease, because i was way fast with this. I got used with it due of TG Raiden with his LRC. I noticed that i could do 2 FBRCs. I did the F21xxFBRC over and over. I feel that i can keep doing to pressure my opponent to any corner. How many F21xxFBRCs can I do?
On hit only one, on block as many as your stamina allows, so I'm guessing 2?
 
Last edited:

Tanno

The Fantasy is the Reality of the Mind
On hit only one, on block as many as your stamina allows, so I'm guessing 2?
I felt that I could do 3. He's so fucking easy to RC than Raiden. And this is why I thought of thinking of trying Scorpion. I have impressed my fellas here in Greece with my FBRC, even the one who mains him, so I thought of trying him out, since he's the most basic char along with Sub Zero.
 

Bilbo11

Mortal
I'm probably not the guy for it but i go -

exTele, Jump Kick~Tele, 21~Spear, Jump over Punch, F4~FA, S3~fireball.

Fireball leaves you plus enough to check a S3 FBRC into grab, low or overhead. If they dont hold the S3, you cancel into a new combo.
 

Bilbo11

Mortal
yeah what he said :p
also whats the best thing to do after 114, TP ? meterless
also whats the best thing to do after B3 Spear ? meterless
 

ESP-_BLACK

best proclaimed hellfire scorpion
best thing to do after 114 is just the 21 after you teleport you should always max out like 30 percent with hellfire

you can do b3 spear jip 214 run slightly b12 flame arua s3 fbdc into s4

or b3spear njp jik teleport flame aura s3 fbrc s4
 
I've noticed some frc's get you less damage than if you didn't do the cancel itself. Not a big difference but I'm curious as to why? For example if I do f4~fa~214~tp~21~exTp~21~spear~f4~takedown it gets you 45%, now if you do the same combo but ADD a 3~frc after the f4~fa you get 43%. Why less damage if you actually add one more hit?
 

xMEECH

Dyslexic
I've noticed some frc's get you less damage than if you didn't do the cancel itself. Not a big difference but I'm curious as to why? For example if I do f4~fa~214~tp~21~exTp~21~spear~f4~takedown it gets you 45%, now if you do the same combo but ADD a 3~frc after the f4~fa you get 43%. Why less damage if you actually add one more hit?
Why would you do 21 ExDB3 instead of 214 ExDB3?
More hits = less damage if a move early in the combo has lots of damage scaling, so the scaling that S3 adds ends up costing the combo more than than the 5% it adds to the beginning.