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General/Other Harley's 1.06 Patch Changes

Krayzie

Co-founder
Administrator
Founder
I'm quite sure the two-hits will knock her out of catdash if she tries to armor through a gunshot and you MB'd. Is this not correct? I'm not talking about on reaction, I'm talking about expecting a catdash and MBing. Catwoman might be hestitant to catdash through Harley's guns because of the threat of a MB. Without that threat, Harley can't really zone Catwoman.

Unless I'm missing something that you could explain.
Her armor is not active on the first frames, so on read you will just hit her out of catdash before she even gets a chance to meter burn it. If she meter burns through it, you better hold back and hope you don't get caught. But you will.
 

cpmd4

Slaughter is the Best Medicine
It didn't matter the MB Catdash caught you before your MB Gunshot even comes out trust me I've tried & learned the hard way. I use switch stance to bait out Catdashes.
Her armor is not active on the first frames, so on read you will just hit her out of catdash before she even gets a chance to meter burn it. If she meter burns through it, you better hold back and hope you don't get caught. But you will.
Ok, I see, cool. Now I only play online due to lack of a local scene so I imagine that my Catwoman MU experience is not entirely accurate, but I've also heard it said that Harley's MB guns beat out MB Catdash. So that's where the misinformation came from.

I've used stance switch to try and bait teleporters like Batgirl, it's quite useful. Thanks for the tip.
 

rpg

Horror Specialist
Ok, I see, cool. Now I only play online due to lack of a local scene so I imagine that my Catwoman MU experience is not entirely accurate, but I've also heard it said that Harley's MB guns beat out MB Catdash. So that's where the misinformation came from.

I've used stance switch to try and bait teleporters like Batgirl, it's quite useful. Thanks for the tip.
Each time when i try to catch catwomans mb catdash with the MB gunshots i always get caught.
 

cpmd4

Slaughter is the Best Medicine
I have such a hard time punishing with b2 2 due to the range. any tips or other punishers I could be using?
What do you mean due to the range? It is Harley's best ranged punish. Aside from b2, you should only be punishing with d1 or standing 1.
 

Esruck Cype

...or just call me E.C.
Oh damn, that's true, never though of that. Man, if this is true Joker pic got that much better. 8 seconds of increased damage and 50% damage reduction?

Soo.... is this true or not? Is the increase from 5 to 8 seconds an actual buff? What was the active time for her bonuses?
 
from the patch notes

"Throw Immunity – Completely removed throw immunity from all projectile attacks. You can now throw opponents while they are throwing projectiles, regardless of character."


Even though her throw distance is ass this is somewhat useful if you wakeup silly slide into a throw on certain characters. In training mode I was having better luck doing it to Supes than Deathstoke but might be worth digging into more.
 

Awkward Sloth

Lamest Harley, still better sloth than Jer
Is there any use for the hard knock down off of the new D3? It seems like the recovery takes too long to do anything after.
 

cpmd4

Slaughter is the Best Medicine
Hey Cpmd4, I heard about the b22 having a shorten range after the patch. Any word on that?
I made a thread on the Harley forums about it. There's some videos I posted from my phone, so it's poor quality, but yes the range on b22 is slightly reduced from before the patch, and it still reaches standing characters better than floating characters.

Overall it works slightly worse on standers and slightly better on floaters at neutral. I didn't test it, but it might catch characters that are doing more than just standing (say catching Superman when he whiffs f2 near you) better, since their hitboxes are altered when moving/attacking/etc.