Harley Quinn Gameplay analysis (Shout outs to Karried for original video link)
Video:
00:25 Power Attack is Mallet smash. Very good whiff punisher (approx 2 character spaces away). Causes wall bounce/
00:27 HQ juggles off her WB with a mid air drop kick allowing her to follow up with punch, punch, gun shot cancel (fires twice)
00:37 Stage interaction - drops a t.v which seems to leave her really unsafe if the t.v whiffs (WW gets full combo)
00:44 Stage interaction - shoots a t.v.
00:48 punch, punch, kick is a launcher string. Lifts opponent over HQ, allowing her to combo (she ends with gun shot)
00:56 Stage interaction
00:58 HQ's random gun thing...Really unsafe...(WW power attacks her into Arkham Asylum where she is brutally beaten by just about every one of Batman's villains...)
01:11 HQ's jump in is her drop kick which she can combo into launch from.
01:13 Knee drop kick causes juggle state
01:16 Stage interaction
01:24 Different kind of gun shot this time. Has some recovery on it though.
01:26 Stage interaction allows HQ to X-up her opponent into full combo
01:28 Her x-up combo ended in a over head smash causing stagger state. She can follow this up with knee drop kick into cartwheel which causes juggle. She can follow that up with gun shots (on the ground - might be part of the same move)
01:47 Might be HQ's throw...causes stagger that allows her a full combo (she ends up connecting a power attack which causes wall bounce. Follows that up with her Super (so her Super can be juggled)
02:05 HQ can actually juggle from her super (i've seen it done in previous footage) but it's not shown here.
So apart from her useless random move generator, she looks...aiight so far. She's got some interesting things with her gun shot cancels but imo the vid doesn't really sell her actual move set very well. Spends most of the time on the damn chandeliors...
Next stop. WONDER WOMAN.