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Grinnin' Barrett Version 1.0 BnB Kombos

Took this variation for a spin. He seems fun! A credible H/L game with lots of safe options, tons of corner carry, decent damage, fun juggles. I dunno how managing heat works in an actual game but those missiles are pretty sweet.

 

John Grizzly

The axe that clears the forest
This is the variation I play when I dabble with Jax. I find Hunker Down to be incredibly boring. These virtually combo-less variations (like Kotal's Totemic) as so lame to me. Grinnin' Barret feels like a mix of two of my all-time favorite characters - Dudley and TJ Combo. I'm not sure why it doesn't get more attention.
 

Shaikhuzzaman

magicmeerkatman
BF2 Launch

F33XXBF2MB (dash) F2 (dash) D12 D12XXDB1

F33XXBF2MB (dash) 1 (dash) D12XXBF3-4(KB)

DB4 Launch

F33XXDB4 (dash) D12 (dash) D12XXDB1

F33XXDB4 (dash) D12XXBF3-4(KB)
 

FrogFGC

Lover of Large Fists
F33XXBF2MB (DASH) D12 22XXDB1 (11113) Is the most optimal I've found for the stance launch.

Also worth noting as I can't see it stated here, After gotcha 11113 Is the highest damage option he has at 100 damage, with 1111 Anything else being 91.50 (with the exception of 11114 which is 60). Also worth noting 11113 will switch sides.