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Green lantern is the definition of balanced

PharaohLite

Run Cancels Breh
This character does not need help. GL is the king of spacing, and rewards smart players who manage b1 range well. He is a high skill cap character with all the mind games he forces. Top 15 if not top 10. "Duuhhh just delay wakeup". Ok then delay the Oki. Delayed wakeup forces them to take a 50/50 by eliminating the threat of a wakeup. "They can just wakeup out of his setups dood." Okay, then bait the wakeup or stay in front and mbf3 to armor through it. He's really good, more people need to realize it, no downplaying here.
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
Personally, I wouldn't really change anything about the character. I love his kit. It has some problems, but a lot of things solved too.
 

tafka Djinn

One for three off the roof
F2d1 isn't that big of deal. The cross ups only matter off of certain Enders and even at that, that's a read that gl has to make instead of going auto pilot
It may not be a big deal, but it's still mix into setup. And cross-up might only be accessible from certain enders, but honestly what are we ever ending on other than HKD to setup?
 

Cashual

PSN: Cansuela
How is green lantern almost always unsafe?

B13 is safe (can backdash), f3 is safe, 2231 is safe, 223 is safe, 123 is safe, b12 is safe (huge fucking gap though), f2d13 is safe.

Damn near every normal and string he has is safe, he just doesn't have safe non mb specials.

I think lift hitbox should be buffed so it's more reliable as an AA (I use d2 and generally full combo off of it) and lift should also extend further horizontally. I mean...his whole game is to dominate the mid range and lift should be more than simply a combo extender only after a hit confirm.

I think GL is good, but I do think the f3/j3 shenanigans are upplayed. It lands a lot online because I feel like there's a lot of people that don't understand how the crossups work mid-screen, but I feel like it's only a matter of time before those people are the exception rather than the rule.

I don't know, maybe we GLs just need to get more creative with our oki mix to sort of evolve his meta there, but I do think as it stands right now, GL does not contend with the absolute best mix characters in the game, he doesn't compete with the top zoners, he doesn't at all compete damage wise, but he's definitely one of the best footsie characters and still incredibly strong on oki compared with the cast.

I'd say GL is between 10-15 probably, outside of the top ten (....someone could sell me on him being 8-10 maybe), but definitely viable. Yeah you might need a secondary character to round him out, but in this game it seems like that's true for most characters.

I feel like he's a classic A tier or maybe B+ depending on how you break it down and what tiers your list includes. He's not at the absolute top, he's not in that group just below the top, but probably that next group (for now and as the game is and the meta is this early). I totally agree though he's the kind of character that ends up top or near the top after the clear best characters get nerfed.
 

tafka Djinn

One for three off the roof
How is green lantern almost always unsafe?
Punishable gaps, and no safe meterless special to cancel into. It's not as bad as it could be, but it's definitely not a fun time when people know the MU.

I have him solidly in my top 15, but the roster is 30 so it doesn't mean that much.
 

Poser Paul

#1 Unbreakable
It may not be a big deal, but it's still mix into setup. And cross-up might only be accessible from certain enders, but honestly what are we ever ending on other than HKD to setup?
I'm usually ending in boulder, lift or 223. I usually get my f3 after 223 or in the corner. Never really any other time. And cross up after ex bomb on block
 

Poser Paul

#1 Unbreakable
if you can backdash and punish it isnt safe. b12 has a gap you can poke between and all his specials are unsafe. i didnt say his normals are trash.

Aquaman, Scarecrow, Superman and Robin would like a word.
That's why you stagger b1, to make sure they don't back dash. Gl has better spacing that aqua and scarecrow and maybe superman since all he really has is f23
 

tafka Djinn

One for three off the roof
I'm usually ending in boulder, lift or 223. I usually get my f3 after 223 or in the corner. Never really any other time. And cross up after ex bomb on block
I don't personally like ending on Boulder unless it would take the round, but you're ending on things that give you setup man. You have--
... Gl has better spacing that aqua and scarecrow and maybe superman since all he really has is f23
Never mind. I give up.
 

Dankster Morgan

It is better this way
I know it's only one of you Lantern players who think he's bad, so you guys don't take this the wrong way. I agree 100% with the OP, Green Lantern is a good character with good tools, but has his drawbacks too. Anyone can look bad more mediocre or amazing or broken just by taking their tools and looking at them in a box without the context of the rest of the cast. Taking the whole cast into account I think Green Lantern is mid to upper mid tier.

I think he's better for sure than:
Wonder Woman
Swamp Thing
Supergirl
Joker
Grodd
Flash
Firestorm
Fate
Cyborg
Cheetah(maybe)
Captain Cold

He's a step below your Batmans, Black Adams, Aquamans, etc but I think he's a step above the characters I mentioned and there is a fair amount of characters he is more or less the same as imo. So yeah I think more characters should be around his quality.
 

Poser Paul

#1 Unbreakable
I don't personally like ending on Boulder unless it would take the round, but you're ending on things that give you setup man. You have--

Never mind. I give up.
you just haven't played enough time with the character. Boulder is good for getting distance and making others commit to unsafe stuff full screen. Ex. Aquaman
You get meaty bomb after boulder which jails into ex beam for the most part
 

Poser Paul

#1 Unbreakable
I don't personally like ending on Boulder unless it would take the round, but you're ending on things that give you setup man. You have--

Never mind. I give up.
All I'm saying is that he doesn't offer the best mix and it's hard to apply it sometimes as well
 

tafka Djinn

One for three off the roof
you just haven't played enough time with the character. Boulder is good for getting distance and making others commit to unsafe stuff full screen. Ex. Aquaman
You get meaty bomb after boulder which jails into ex beam for the most part
I am aware, and it has it's uses, but unless it's closing the round it is generally more advantageous to go for a regular setup off of 223 or Lift and get more.
 

Cashual

PSN: Cansuela
if you can backdash and punish it isnt safe. b12 has a gap you can poke between and all his specials are unsafe. i didnt say his normals are trash.

Aquaman, Scarecrow, Superman and Robin would like a word.
I don't think you can backdash b13 AND punish, maybe I'm wrong. I will say no one has ever back dashed the 3 after b1 and punished me after. But even so, lots of mind games there if they can, like staggering b1 into b13. Pretty sure that would catch the dash.

And as for b12, I mentioned in my post how big the gap is, but still in practicality, the only person to ever actually interrupt the string and exploit the gap is the AI. People are scared to try and poke through in sure expecting the 3 instead. You've gotta be pretty on point to poke through it, of course not impossible, but it's not like that's all the player has to worry about when they see a b1 coming their way.

Anyway, I know you know all this, but I replied to your post saying how unsafe GL is and I disagree as you can play him very safe with little risk.
 
GL needs help for sure, his lift isn't a good anti unless you space it perfectly, he might have the worst back dash in the game and his damage isn't fantastic.

But other than that he is one of the most well rounded in the game and he has the tools to take on most the characters, the only top tiers he struggles against are Adam, Deadshot, and Darkseid, but I think he can wins those with good reads and smart play.

Yes having a co main is a great idea with GL, I have other characters to round out areas he has trouble in (mainly Supergirl). But most players should have at least 2 characters they have mastered to ensure they tick all the boxes.
 

Poser Paul

#1 Unbreakable
GL needs help for sure, his lift isn't a good anti unless you space it perfectly, he might have the worst back dash in the game and his damage isn't fantastic.

But other than that he is one of the most well rounded in the game and he has the tools to take on most the characters, the only top tiers he struggles against are Adam, Deadshot, and Darkseid, but I think he can wins those with good reads and smart play.

Yes having a co main is a great idea with GL, I have other characters to round out areas he has trouble in (mainly Supergirl). But most players should have at least 2 characters they have mastered to ensure they tick all the boxes.
You're not supposed to anti air with it
 

Wigy

There it is...
B1 low profiling everything isnt okay.

Nevermind it being a 9 frame low why is it going under mids all the time
 

Wigy

There it is...
Neither is catwomans b3 but is cool
No shes not. She needs her b3 changed like asap, cant armour break it cause it low profiles fucking d1's and on recovery she may as well be a puddle.

Shits totally busted.

I dont care if shes balanced as a character its garabage game design.

Hitboxes in this game are fucked beyond belief