Juxtapose
Noob
I stumbled across this the other day and thought you'd all find it interesting. It's from a first party article in which Microsoft discusses it's pending aquisition of Activision-Blizzard. The key thing I want to link to is a 2 page .pdf of which the first page is a graph showing gaming revenue over the years based on platform (i.e. PC, Arcade, Console, Mobile, etc.), and the second page shows the total number of gamers, internet users, and people on the planet as well as the total addressable market for gaming compared to other medium.
Link here.
Assuming this is all accurate, that's very interesting. I knew mobile gaming has grown greatly over the last half decade, but I had no idea that it was this much. That absolutely explains company's in general shifting more to mobile options and mobile style options. Also surprised to see consoles performing below PC profits, I truly thought the console market was larger. Looking at this graph, it seems Microsoft, with Game Pass, mobile options, and their Xbox brand spread across so many platforms, has a good future-market-proof strategy to keep going. I'm glad Sony has begun porting their first party titles to PC as well, as it doesn't look like console-only is future viable anymore.
For the 2nd page, I never released there were that many gamers worldwide, and I'm surprised to see games above paid TV in terms of total market potential.
Link here.
Assuming this is all accurate, that's very interesting. I knew mobile gaming has grown greatly over the last half decade, but I had no idea that it was this much. That absolutely explains company's in general shifting more to mobile options and mobile style options. Also surprised to see consoles performing below PC profits, I truly thought the console market was larger. Looking at this graph, it seems Microsoft, with Game Pass, mobile options, and their Xbox brand spread across so many platforms, has a good future-market-proof strategy to keep going. I'm glad Sony has begun porting their first party titles to PC as well, as it doesn't look like console-only is future viable anymore.
For the 2nd page, I never released there were that many gamers worldwide, and I'm surprised to see games above paid TV in terms of total market potential.