scarsunseen
Miley Cyrax®
General Frost issues:
Bad hitboxes on Ji1/Ji2. I whiff while next to them. If my opponent is already frozen, there should be no reason I whiff Ji1/Ji2.
Severely handicapped with Frost's air-to-air J1/J2. I'd estimate that I lose 80-95% of air-to-airs with this character. Frost is a ground character only unless if you're "Arctic Anarchy."
Inconsistent hitbox on S3. Not a huge issue because I know it varies on distance. Doesn't need to be addressed, but I'd just like it to be.
Specific Frost-byte issues:
Zero full-screen presence. You are free to zone against this variation. She can't do anything. This variation CAN'T play against Cetrion (especially), Shang Tsung, Jade (especially), Kano, Liu Kang, Skarlet (especially), Geras, Kabal, etc.. She has too many COMPLETELY unwinnable match-ups. She often can not play the game.
Head-bomb still has hurtbox issues. Example: On oki, I can often throw a bomb, hit them with 13 into the bomb, and they freeze. Sometimes they simply don't freeze because the hitbox is still too small. On hit, 13 slightly raises their feet off the ground (just like B1). Whiffing-on-hit issues.
Frost-byte has ZERO specials that can be amplified for a pop-up into a combo.
"Arctic Barrage" BF4 regular and amplified need improvement, especially the BF4-amp Krushing Blow. BF4-amp has zero usage other than a 4% damage increase at most. The requirements for the Krushing Blow are too strict. ("Triggers if it KOUNTERS or PUNISHES a LOW or DUCKING attack.") I've owned this game for nearly a year and I have successfully landed this Krushing Blow less than 10 times total. I'm supposed to land a low-crushing KB that has 25f start-up?
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General buff ideas:
Just adjust the hitboxes on Ji1/Ji2 so I don't whiff next to them (literally). Slightly change the hitbox also so she has better odds at air-to-airs.
Specific Frost-byte buff ideas:
As is, she has zero presence full-screen. Give her an amplified headbomb to she has a slight full-screen presence. It should have properties similar to Cyrax in MKX (freezes on hit rather than explodes for a pop-up). To be fair, put some sort of timer on it so she can't directly combo into amplified headbomb freeze, cuz she doesn't need that. I'm not trying to make her Sub-Zero. I would be totally fine if an amplified headbomb flat out didn't work at all in the corner also. I'm not trying to make her Cyber Sub-Zero either. She just needs some kind of full-screen presence that isn't BF3. It isn't good enough for this variation at all.
Buff BF4-amp so she can combo after it. This character struggles to output damage. SHE HAS ZERO AMPLIFIED POP-UP SPECIALS.
Buff BF4-amp KB requirements so it triggers while opponent is duck-blocking. The current requirements make this KB nearly impossible. I don't know if my suggestion is the most appropriate, but something needs to be done. BF4-amp-KB almost never happens.
Lemme know what ya think.
Bad hitboxes on Ji1/Ji2. I whiff while next to them. If my opponent is already frozen, there should be no reason I whiff Ji1/Ji2.
Severely handicapped with Frost's air-to-air J1/J2. I'd estimate that I lose 80-95% of air-to-airs with this character. Frost is a ground character only unless if you're "Arctic Anarchy."
Inconsistent hitbox on S3. Not a huge issue because I know it varies on distance. Doesn't need to be addressed, but I'd just like it to be.
Specific Frost-byte issues:
Zero full-screen presence. You are free to zone against this variation. She can't do anything. This variation CAN'T play against Cetrion (especially), Shang Tsung, Jade (especially), Kano, Liu Kang, Skarlet (especially), Geras, Kabal, etc.. She has too many COMPLETELY unwinnable match-ups. She often can not play the game.
Head-bomb still has hurtbox issues. Example: On oki, I can often throw a bomb, hit them with 13 into the bomb, and they freeze. Sometimes they simply don't freeze because the hitbox is still too small. On hit, 13 slightly raises their feet off the ground (just like B1). Whiffing-on-hit issues.
Frost-byte has ZERO specials that can be amplified for a pop-up into a combo.
"Arctic Barrage" BF4 regular and amplified need improvement, especially the BF4-amp Krushing Blow. BF4-amp has zero usage other than a 4% damage increase at most. The requirements for the Krushing Blow are too strict. ("Triggers if it KOUNTERS or PUNISHES a LOW or DUCKING attack.") I've owned this game for nearly a year and I have successfully landed this Krushing Blow less than 10 times total. I'm supposed to land a low-crushing KB that has 25f start-up?
____
General buff ideas:
Just adjust the hitboxes on Ji1/Ji2 so I don't whiff next to them (literally). Slightly change the hitbox also so she has better odds at air-to-airs.
Specific Frost-byte buff ideas:
As is, she has zero presence full-screen. Give her an amplified headbomb to she has a slight full-screen presence. It should have properties similar to Cyrax in MKX (freezes on hit rather than explodes for a pop-up). To be fair, put some sort of timer on it so she can't directly combo into amplified headbomb freeze, cuz she doesn't need that. I'm not trying to make her Sub-Zero. I would be totally fine if an amplified headbomb flat out didn't work at all in the corner also. I'm not trying to make her Cyber Sub-Zero either. She just needs some kind of full-screen presence that isn't BF3. It isn't good enough for this variation at all.
Buff BF4-amp so she can combo after it. This character struggles to output damage. SHE HAS ZERO AMPLIFIED POP-UP SPECIALS.
Buff BF4-amp KB requirements so it triggers while opponent is duck-blocking. The current requirements make this KB nearly impossible. I don't know if my suggestion is the most appropriate, but something needs to be done. BF4-amp-KB almost never happens.
Lemme know what ya think.