UsedForGlue
"Strength isn't everything"
Can anyone who really knows there stuff please test this with a friend as I have no way of doing this offline, i have no mates who play this game offline.
There are a few things I am skeptical of in cages advantage and block pressure and no matter how well I read and react, I still get mixed results on random occurrences.
All these are based on online play, so I need these verified offline or I a, going to lose my mind as I fight cage every god dam day and nothing ever becomes clearer, the more I play it or understand the frame data, these scenarios keep throwing up inconsistent results.
I have reviewed these scenarios theoretically and even though I am sure of the math, it never works ou or adds up in actuall game play.
SCENARIO 1:
Cage pressing with F32 which is 0 on block, but somehow, beats out my 6 frame d1's with his D1, granted that could be all a matter of 1 frame difference in reaction between me and my opponent, but...
The problem is even when I block his D1 after f32, he is supposed be -13 on block, yet i can't punish him for it, and most often I will get crushed with a F3 which is 9 frames for trying to counter his d1, I will remind you, he's -13 after his d1.
SCENARIO 2:
I block a F3, or 21 or 11 and await a d3, I block cages D3, and whilst in crouch position, I try to counter with a D3, Cage is suppose to be -7 on block, and I Still RANDOMLY eat a f3 which is at 9 frames, making it 16 Frames to start another non-hit confirmed rush down with F3, yet il eat the F3 for doing a 6/7 frame D1 or D3.
SCENARIO 3:
I block a F4, which is 0 on block, and when I go to D1, i eat a b3 which is an 11 frame start up or even gayer a f3 will crush it, I will remind you, it's 9 Frames. Could it be animation of the B3? Maybe, but how does tht explain the f3? Does it randomly crush pokes even when behind in advantage by 3/4 frames?
SCENARIO 4:
In the corner, I block F33B3 which is 0 on block, and I cannot counter with a d1 or d3 which are 6/7 frames before I get smashed in with another F3, which is 9 frames, so again, does this randomly crush pokes even when it's not at advantage? I will also mention that I cannot jump at all to escape.
Please try to provide tested answers as these scenarios constantly crop up yet vary in the out put each time. Hopefully it's only down to online in even the best connections.
Thank you for your help. I'm sick of this.
There are a few things I am skeptical of in cages advantage and block pressure and no matter how well I read and react, I still get mixed results on random occurrences.
All these are based on online play, so I need these verified offline or I a, going to lose my mind as I fight cage every god dam day and nothing ever becomes clearer, the more I play it or understand the frame data, these scenarios keep throwing up inconsistent results.
I have reviewed these scenarios theoretically and even though I am sure of the math, it never works ou or adds up in actuall game play.
SCENARIO 1:
Cage pressing with F32 which is 0 on block, but somehow, beats out my 6 frame d1's with his D1, granted that could be all a matter of 1 frame difference in reaction between me and my opponent, but...
The problem is even when I block his D1 after f32, he is supposed be -13 on block, yet i can't punish him for it, and most often I will get crushed with a F3 which is 9 frames for trying to counter his d1, I will remind you, he's -13 after his d1.
SCENARIO 2:
I block a F3, or 21 or 11 and await a d3, I block cages D3, and whilst in crouch position, I try to counter with a D3, Cage is suppose to be -7 on block, and I Still RANDOMLY eat a f3 which is at 9 frames, making it 16 Frames to start another non-hit confirmed rush down with F3, yet il eat the F3 for doing a 6/7 frame D1 or D3.
SCENARIO 3:
I block a F4, which is 0 on block, and when I go to D1, i eat a b3 which is an 11 frame start up or even gayer a f3 will crush it, I will remind you, it's 9 Frames. Could it be animation of the B3? Maybe, but how does tht explain the f3? Does it randomly crush pokes even when behind in advantage by 3/4 frames?
SCENARIO 4:
In the corner, I block F33B3 which is 0 on block, and I cannot counter with a d1 or d3 which are 6/7 frames before I get smashed in with another F3, which is 9 frames, so again, does this randomly crush pokes even when it's not at advantage? I will also mention that I cannot jump at all to escape.
Please try to provide tested answers as these scenarios constantly crop up yet vary in the out put each time. Hopefully it's only down to online in even the best connections.
Thank you for your help. I'm sick of this.