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First Info About the PC Version From PCGAMER


The last Mortal Kombat game to release on PC was a complete disaster. Constant crashing, inconsistent framerates, and buggy online play ensured a poor reception, the outcry amplified by the comparably smooth performance of the console versions. Weaker proprietary hardware ran Mortal Kombat X better than the best PCs, a fatality of the soul. Of course, a poor port was to blame.

After adopting a new port studio, fixing Mortal Kombat X with the MKXL release, and holding back the PC release of Injustice 2 to ensure it got a better port than MKX did at launch, the team at NetherRealm Studios is confident that Mortal Kombat 11 will be an ideal PC game, and one that'll manage to keep up with the busy update schedule of its console siblings.

"The people that did the XL version of Mortal Kombat X, where it was dramatically improved, they're doing this version also," Lead Designer Paulo Garcia tells me. "And because they've been working with our code engine for the past three years, they've actually become a lot faster."

Those people are Polish QA, localization, and port house QLOC, a studio behind some of the sturdiest PC conversions, like DMC Devil May Cry, Dragon's Dogma: Dark Arisen, Dark Souls Remastered, and, appropriately enough, Injustice 2.

QLOC first came on board to bring the Mortal Kombat XL update to PC, taking over port duties from High Voltage Software. The update was something of a surprise, arriving months after its release on consoles and the announcement that PC support for Mortal Kombat X was done for, effectively cancelling XL and the last character pack.


Garcia can't make any promises about PC-specific Mortal Kombat 11 features such as ultrawide monitor support or tell us how it'll perform on current hardware—the work is still ongoing. And there's no guarantee that every patch or DLC pack for Mortal Kombat 11 will arrive the same day, or even the same week, it does on consoles, but Garcia is confident they'll get close and they'll stay close.

More: https://www.pcgamer.com/mortal-kombat-11s-pc-port-should-be-much-better-than-mkxs-was/