Some people would say the violence in mk1 was ridiculous and completely unnecessary and very avoidable, it was a line that didn't need to be crossed. I don't see a problem, its just a video game after all.I don't think your understanding the way I feel about it. Violence is violence, but this is ridiculous & completely unnecessary and very avoidable. I have zero problem with the violence in this game, but this is a line that was never needed to be crossed while keeping the heart of this series in tack.
Yes, absolutely. Do you have any kids? It's a line they shouldn't have even crossed. It's Mortal Kombat, not Happy Family Game night. Will I still play it? Of course, but it's totally stupid imo.
Sindel was brought back from the dead, and wasn't the same person for the most part, and Mileena & Kitana doesn't count cause they're not even sisters, same with Shao Kahn as Kitana's dad.Sindel, Kitana, and Mileena have been murdering each other since MK3. The story of MK9 had Sindel kill her begging child.
Liu Kang and Kung Lao have been murdering each other since MKII.
Shao Kahn and Kitana have been murdering each other since MKII (this being before Kit knew he wasn't her Father).
The Sub brothers have been murdering each other since MK3.
Family has been killing each other for decades including parents, children, cousins, brothers, and sisters. Why is this an issue now?
Sindel was brought back from the dead, and wasn't the same person for the most part, and Mileena & Kitana doesn't count cause they're not even sisters, same with Shao Kahn as Kitana's dad.
But you are right, it wasn't an issue until NRS made it a point to release videos calling them Families that really drove the point home.
That doesn't rule out a secret character though, it's just not a guarantee now.According to Tyler Lansdowne's twitter, the "?" is indeed a random select.
This is both informative, and a huge letdown.
*sighs heavily*
Nope.i think there is one more unlockable from story and he will get goro slot
I agree, i think they will Goro to the random select spot os that way once DLC rolls in you will slide up to choose one of them because using Goro's spot wouldn't work. And they have two options for random select so that doesn't make much sense.i think there is one more unlockable from story and he will get goro slot
This was WAY to analyzed haha, It's just Mortal Kombat all rules go for it. You put up the great example of Kitana and Sindel Mother and Daughter killing one another for over 15 years or so even when Sindel turned good you still had the option to kill her with Kitana. So these offsprings don't make an exception to that.Sindel is a demon witch. She is also a villainess. Sindel kills because Sindel is evil. We(the audience) expect, and accept that she is evil and therefore will do evil things. What we(the audience) do not expect, and find hard to accept(some of us) is for a hero(Sonya, or Johnny, Cassie or Jaqui), not under an evil influence, doing something totally out of character(doing fatalities on their kids and kids killing their parents). It literally makes no sense. Like I've said before, the fatality used to have an explanation(regardless if it was silly or not), but now it doesn't. And since fatalities no longer have any connection to the story, it makes it even more strange that family members are doing them.
Kung Lao and Liu Kang are not related. They just belonged to the order of light. They are heroes, but they are both warriors who fully understand their purpose(in the context of the story). They would be fullly prepared to fight to the death to save the world.
Kitana not knowing Khan was her father in the story doesn't matter because we(the audience) knew it wasn't her father. The MK team never had relatives kill each other in any MK game, ever, until now. It doesn't make sense, and if they had had parents and kids doing fatalities in the original games they would have been forced to change it. That would have been a pr nightmare back in the 90's.
Just think, would it had made any sense if Gandalf just decided to brutally murder Sam Gamgee in The Lord of the Rings? Would Han Solo, or Luke and Leia brutally kill each other? No. It's just jarring from a story perspective. Vader is prepared to kill Luke because Vader is half android, and he's drunk on the darkside of the force. Luke, when given the option to murder Vader, declined. He was prepared to die rather than kill his own father, and his father was evil.
The family fatalities just seem wrong for the game's heroic mythology, and in bad taste even for MK, which likes to push the envelope.
But it's fun to be able to play twisted roles that are non-canonical correct? I mean online if you're going against a player as the offspring or parent won't you honor them with a fatalatized death?I know it's way more thought than this subject warrants--it's a video game. Pretty sure we all get that. These are computer constructed characters. The thing is, I love the MK mythology, and the characters. They're fantastic archetypes, and the family fatality stuff just seems stupid to me because it doesn't add anything to the experience of the game. In fact, since we probably won't be seeing parent/child fatalities in the story mode, but we will see them in vs mode, the family fatalities detract from the two because it messes with the archetypes, despite it just being a game. Cassie's a hero in storymode, but in vs she murders her parents....
Anyway, most businesses do think of a lot of stuff like this when it comes to how their characters and or content are portrayed.
I'm gonna be a weirdo and say no. It's just a sparring session, bro!But it's fun to be able to play twisted roles that are non-canonical correct? I mean online if you're going against a player as the offspring or parent won't you honor them with a fatalatized death?
A sparring match to death, if you don't fatalatize them if you lose they will to you i doubt people will care since it's a video game you prob get more points added for fatalities also.I'm gonna be a weirdo and say no. It's just a sparring session, bro!
Whoa. Hey. Please don't false equivocate this with a conflict as emotionally charged as the Civil War. They are not the same thing.We should stop teaching about the Civil War too. You know, brother against brother.
Stop being little bitches.
Sindel is a demon witch. She is also a villainess. Sindel kills because Sindel is evil. We(the audience) expect, and accept that she is evil and therefore will do evil things. What we(the audience) do not expect, and find hard to accept(some of us) is for a hero(Sonya, or Johnny, Cassie or Jaqui), not under an evil influence, doing something totally out of character(doing fatalities on their kids and kids killing their parents). It literally makes no sense. Like I've said before, the fatality used to have an explanation(regardless if it was silly or not), but now it doesn't. And since fatalities no longer have any connection to the story, it makes it even more strange that family members are doing them.
Kung Lao and Liu Kang are not related. They just belonged to the order of light. They are heroes, but they are both warriors who fully understand their purpose(in the context of the story). They would be fullly prepared to fight to the death to save the world.
Kitana not knowing Khan was her father in the story doesn't matter because we(the audience) knew it wasn't her father. The MK team never had relatives kill each other in any MK game, ever, until now. It doesn't make sense, and if they had had parents and kids doing fatalities in the original games they would have been forced to change it. That would have been a pr nightmare back in the 90's.
Just think, would it had made any sense if Gandalf just decided to brutally murder Sam Gamgee in The Lord of the Rings? Would Han Solo, or Luke and Leia brutally kill each other? No. It's just jarring from a story perspective. Vader is prepared to kill Luke because Vader is half android, and he's drunk on the darkside of the force. Luke, when given the option to murder Vader, declined. He was prepared to die rather than kill his own father, and his father was evil.
The family fatalities just seem wrong for the game's heroic mythology, and in bad taste even for MK, which likes to push the envelope. NRS has made an amazing game, but that one thing just seems like a misstep.
OK, but we're 10 games deep at this point and the tournament has been prevalent in 3 of them. There's no need for heroes to murder more often than not but they do. It happens. It's always happened. It always will happen. It's Mortal Kombat.Like I said, they, at least, tried to give the fatality a purpose beyond just being shock in the first two games by framing it around the tournament. But, even that gets called into question because Tobias confirmed in the OBS episode that Kang's MK1 fatality was not a killing fatality, which undoes the whole evil tournament death match requirement for Tsung's version of the tournament.
I get the distinction you make between storymode canon and vs mode, but the vs mode is the one that gets presented the most to the public. The vs mode is what people associate with MK. And, it is for that reason that I think it is smarter to maintain your archetypes in vs mode: heroes, villains, and anti heroes. Now, this probably doesn't matter too much because most of the stream viewers understand the separation between storymode and vs mode, but why even add the weird aspect of the relative fatalities?
Anyway, this is going too in depth about something that was clearly created just for shock value. They made a great game, and the violence isn't the issue for me. I just don't think there has ever been a video game that allowed "normal" family characters to kill each other, in any context.
MK team has had their fair share of negative reactions surrounding their games, with studies on game violence, and Lieberman attacking them in the 90's; and it survived all of that. But, man, if this game had been out when that lunatic shot up Sandy Hook, and shot his own mother, the negative publicity for MK would have been really bad. The news would have been all over it, making flimsy connections, but connections nonetheless. And, the thing that makes this situation different is that it's "normal" related characters doing crazy shit to each other. It's not demons, or orcs, or Shokans, or unrelated soldiers in combat, or space marines.
I'm not Anti NRS or Anti MKX. I just disagree with their decision.
hyperbole [hahy-pur-buh-lee]Whoa. Hey. Please don't false equivocate this with a conflict as emotionally charged as the Civil War. They are not the same thing.