Jynks
some heroes are born, some made, some wondrous
FightBox Arcade Website
So I picked up a fight bx recently. For those that do not know it is a Chinese Cheap-o brand of HitBox-Like controllers. They, unlike hitbox, are almost a "custom" controller company. Producing a metric ton of different models that I am sure they build on demand. They even have a legitimate "custom" model were you simply ask for exactly what you want.. say a controller with 500 buttons or something.
I elected to try the "M" controller.. for MIX.
It has a joystick, the buttons for a hitbox, and an extra button so it can also work like a MixBox (that controller that has a wsad keyboard interface for movement)
Problems
Strait out of the gate I have an issue with this box...
Well, at first glace it seems pretty awesome. I like that it has multiple inputs all at once. It will take a number of days of use before I can give a detailed review.
I was impressed in how fast the device came, but the cost while seeming reasonable was more expensive as I thought. Basically to buy the edition of the controller that works on both PS5 Native (as in ps5 games and ps4 games on the ps5) as well as PC, basically doubled the cost. Then, shipping to Australia is a big deal, but I expected that.
Communication with the store was hard. They obviously were not the best at English and a long request was returned with short sometimes even single word answers.
After a short session before work I think the controller is interesting. To be honest I will probably use it as a hitbox and remove the arcade stick... but it is nice to have this option for playing beat-em-ups like Ninja Turtles or something. I doubt it will go into my fav controllers, but it definatly has a place in my collection for just being an odd ball. It will get a lot of use though as, at this time, it is my only PS5 controller, other than Pad.
So I picked up a fight bx recently. For those that do not know it is a Chinese Cheap-o brand of HitBox-Like controllers. They, unlike hitbox, are almost a "custom" controller company. Producing a metric ton of different models that I am sure they build on demand. They even have a legitimate "custom" model were you simply ask for exactly what you want.. say a controller with 500 buttons or something.
I elected to try the "M" controller.. for MIX.
It has a joystick, the buttons for a hitbox, and an extra button so it can also work like a MixBox (that controller that has a wsad keyboard interface for movement)
Problems
Strait out of the gate I have an issue with this box...
- The usb Cable has a simple connector in the back, and a free cable. I am worried about accidentally pulling the cord out.
- The Box, the Website and everything says that the buttons are Sanwa OBSF-24 and OBSF-30 buttons... but they feel different to me. Not as clicky. This might be an illusion, I'll know more once i play more and eventually take the cover off.
- The box is pretty light. I think if I was using this outside of a home setting I would invest in some kind of home built frame to make it heavier. Hitboxes by their nature can be super light, but I like a bit of heft. This is not so much a problem with the device, more of a personal taste thing.
Well, at first glace it seems pretty awesome. I like that it has multiple inputs all at once. It will take a number of days of use before I can give a detailed review.
- It worked on PC and PS5 in Street Fighter 6
- The Arcade Stick and both "up" buttons worked fine and all at the same time. (no need to choose)
- The Arcade Stick is "pop-off".. allowing you to easily remove it without any tools and only seconds needed.
- I really enjoyed having the 2nd UP button above the movement keys. My brain still works better with the button being "above" the movement than the thumb button on a traditional hitbox being "below". I still use the thumb button though, particularly for 360 moves like Lilys command grab.
- The hitbox layout seems to be nearly identical in relitive button positions.
- The arcade stick felt a little in the way for using the hitbox controls.. something I am more comfortable with now after MKx+ on hitbox, even though I was a arcade stick player originally. When using the hitbox controls, I felt that it was a little awkward compared to my actual hitbox. I have not yet tried it with the joystick removed... but if I remove it... may as well use the hitbox, though I guess my current hitbox dose not work on PS5.
- The LED lights above the JoyStick are super bright.. This was not as big as an issue when I started playing and was looking at the screen, but they are super bright when looking directly at them. Playing in a dark room might be an issue.
I was impressed in how fast the device came, but the cost while seeming reasonable was more expensive as I thought. Basically to buy the edition of the controller that works on both PS5 Native (as in ps5 games and ps4 games on the ps5) as well as PC, basically doubled the cost. Then, shipping to Australia is a big deal, but I expected that.
Communication with the store was hard. They obviously were not the best at English and a long request was returned with short sometimes even single word answers.
After a short session before work I think the controller is interesting. To be honest I will probably use it as a hitbox and remove the arcade stick... but it is nice to have this option for playing beat-em-ups like Ninja Turtles or something. I doubt it will go into my fav controllers, but it definatly has a place in my collection for just being an odd ball. It will get a lot of use though as, at this time, it is my only PS5 controller, other than Pad.
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