Endeavor
I'll live a villain, before I die a hero.
So I have recently been thinking about Superman's pressure since CEO. I have found myself watching as many superman players as possible. Most notably the Superman King @KDZ. I have noticed that a lot of KDZ's pressure has been revolving less and less around F23xxbreath, and more around F2xxbreath. I myself played with this a while back before Final Round, but did away with it due to the issue of hit confirming MB breath. As I see KDZ use it now, I truly believe that this is going to to be very important for superman as this game continues to evolve, and as Superman continues to now be challenged even more after the 1.06 patch. With characters such as WW, Batman, Aquaman, and Green Lantern who can honestly negate F23, and F23 breath all together that string is going to be IMO the future of this characters pressure. I have also noticed that, off of F2xxbreath it is possible to get an air dash so low that look like Superman's feet never leave the ground. I mostly only see WW's such and Filipinoman, Goomba, and RM_Gamer doing this with WW. We all know that its possible with Superman, however since he has one of the slower air dashes its a lot easier to see him cross up. However learning to hit confirm this will be a pain in the ass, but I think all superman players are going to have to learn to do it. I am going to link videos of KDZ utilizing this in his pressure game. As you all can also see, it leads into great unclashable damge as MB Breath can not be wagered out of.
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