killa_solid
Friendly--foe
If your opponent is close to a breaker or when you don't have meter to do big damage, most Cyrax players like myself like to go for command grab mixup after connecting with a net ( 21 command grab or something similar). However this is not such a good idea bc your opponent can hold jump or even mash jab during your combo to get out of the situation leaving you with having taken no damage and no meter. This works bc Cyrax's strings are 0 on hit.
So looking at Cyrax's frame data I found that f2 has a +40 hit cancel advantage. So instead of doing 12, 21, 2 into comand grab I decided to try f2 airgrab. This leaves cyrax at +9 advantage and completely jails the opponent. They cannot duck or jump or even armor out of the followup 12 if done properly. therefore they are put in a true 50/50 situation, either block a 12 string or eat a command grab. Here is a video showcasing some aspects of this. Quality is bad sorry .
Let me know what you guys think of this.
Krayzie Maxter kanechump J360 TONY-T
So looking at Cyrax's frame data I found that f2 has a +40 hit cancel advantage. So instead of doing 12, 21, 2 into comand grab I decided to try f2 airgrab. This leaves cyrax at +9 advantage and completely jails the opponent. They cannot duck or jump or even armor out of the followup 12 if done properly. therefore they are put in a true 50/50 situation, either block a 12 string or eat a command grab. Here is a video showcasing some aspects of this. Quality is bad sorry .
Let me know what you guys think of this.
Krayzie Maxter kanechump J360 TONY-T