Crimson Panther
Noob
I sadly don't have the means to record this for a visual so try to follow me on this and try it your self.
Green Lantern's movement is really aweful, especially his dashes. With characters' dashes like Superman's, Black Adam's, Batman's, etc, GL is one of very few "medium hitbox" characters with such crappy movement.
Though this doesn't change the speed or recovery of GL's dash, it can get you away in situations his regular dash wouldn't. Since discovering this it has benefited me several times including avoiding Superman's F2 and whiff punishing with GL's B23 BnB.
So since I have no visual, try this; go to practice mode, pick GL and go to the Fortress of Solitude Laboratory stage. Make sure you try these always starting from the neutral position (select).
First do a simple back dash. This should put GL's face right next to the creature in the background's face.
Now start from the neutral position again and do 3 (hold) backdash. This should put GL's face right beside the creature's shoulder, maybe approx. half a character's width further back.
B3, backdash does work as well extending his backdash but not quite as far.
If done quickly enough it should almost look like a normal back dash only GL makes his "grunt" sound he does when doing a B3.
Though I haven't tested the whole cast, I have tested this on a number of characters and this doesn't occur for them. I believe the nature of GL's 3 and B3 moves his hitbox back causing his back dash cancel to go further.
So give this a shot and let me know what you think of it.
Green Lantern's movement is really aweful, especially his dashes. With characters' dashes like Superman's, Black Adam's, Batman's, etc, GL is one of very few "medium hitbox" characters with such crappy movement.
Though this doesn't change the speed or recovery of GL's dash, it can get you away in situations his regular dash wouldn't. Since discovering this it has benefited me several times including avoiding Superman's F2 and whiff punishing with GL's B23 BnB.
So since I have no visual, try this; go to practice mode, pick GL and go to the Fortress of Solitude Laboratory stage. Make sure you try these always starting from the neutral position (select).
First do a simple back dash. This should put GL's face right next to the creature in the background's face.
Now start from the neutral position again and do 3 (hold) backdash. This should put GL's face right beside the creature's shoulder, maybe approx. half a character's width further back.
B3, backdash does work as well extending his backdash but not quite as far.
If done quickly enough it should almost look like a normal back dash only GL makes his "grunt" sound he does when doing a B3.
Though I haven't tested the whole cast, I have tested this on a number of characters and this doesn't occur for them. I believe the nature of GL's 3 and B3 moves his hitbox back causing his back dash cancel to go further.
So give this a shot and let me know what you think of it.