RapZiLLa54
Monster Island Tournaments
Reptile has a ton of combo enders. From splat setups, to 321 invis, balls, reset, etc. He hands down has the most oki setups in the game but a few of them are spoiled by tech rolls due to his normal dash sucking and spacing.
I acutally feel stupid for never trying this out before...maybe because f3 can't cancel into anything but if you do for instance 321-NJP-32fb-sb-2f3 this puts your opponent at a much shorter distance than ending with 321 and f3 recovers much faster than I thought and allows you to dash in.
Following the dash with 321, your opponent cannot escape this regardless if they tech roll or not and it can't be jumped out of either. Also against opponents who have eh wake up attacks (ie sektor) they will just reset themselves if they wakeup. SubZero also can't ice clone this set up regardless if he tech rolls or not (you're too close).
Vs characters with good armor advancing wake ups like Kabal or Sonya do 2f3 backdash slow ball. Because the distance is closer, its more tempting to try a wake up against. You'll get the slowball off just in time for Sonyas kartwheel to reset herself or kabals armor to wear off.
So in summary this setup gives you complete control and allows you to only make one read which is will they wake up or not.
I acutally feel stupid for never trying this out before...maybe because f3 can't cancel into anything but if you do for instance 321-NJP-32fb-sb-2f3 this puts your opponent at a much shorter distance than ending with 321 and f3 recovers much faster than I thought and allows you to dash in.
Following the dash with 321, your opponent cannot escape this regardless if they tech roll or not and it can't be jumped out of either. Also against opponents who have eh wake up attacks (ie sektor) they will just reset themselves if they wakeup. SubZero also can't ice clone this set up regardless if he tech rolls or not (you're too close).
Vs characters with good armor advancing wake ups like Kabal or Sonya do 2f3 backdash slow ball. Because the distance is closer, its more tempting to try a wake up against. You'll get the slowball off just in time for Sonyas kartwheel to reset herself or kabals armor to wear off.
So in summary this setup gives you complete control and allows you to only make one read which is will they wake up or not.