South
I'd rather SHOW than TELL ~ Poison Ivy
Ive wanted Enchantress in Injustice 1 but now that I finally got her this is amazing... only hype part of the reveal to me was her...
Let's discuss her moveset
I picture enchantress being a complicated character who will only cater to the most dedicated of players (opposite of starfire players)
NEEDS - Moves she must have to actually do the character justice
A teleport - a teleport in place, in front, and behind her opponent
A capture type moves - she has the ability to manipulate things so why not put her opponent in a manipulative state?
A healin move - not like dr fate orb but more of like a 5 second spell she does on her self?
A simple projectile of magic - nothing to fancy but something to get the job done
A Air dash - she can fly make it happen
These should be her base moveset
Her trait I think should focus on her magical abilities with spells! 3 to be exact
1) a DoT damage spell that last 5 seconds and has a long cooldown does about (150) damage meaning about 30% each second !
2) summons a demonic creature - one demonic creature is used as a (armor) type that takes 3 hits of projectiles from opponents and the other is a offensive decoy used to simply run at the opponent and do a overhead or low attack quick cooldown
3) summons a portal that either teleports enchantress to her opponent or away or she can set the portal on her opponent and force them to her ! Has a average cool down
Her trait doesn't charge between rounds and doesn't change while one spell is active but she does start the match off with full trait
Let's discuss her moveset
I picture enchantress being a complicated character who will only cater to the most dedicated of players (opposite of starfire players)
NEEDS - Moves she must have to actually do the character justice
A teleport - a teleport in place, in front, and behind her opponent
A capture type moves - she has the ability to manipulate things so why not put her opponent in a manipulative state?
A healin move - not like dr fate orb but more of like a 5 second spell she does on her self?
A simple projectile of magic - nothing to fancy but something to get the job done
A Air dash - she can fly make it happen
These should be her base moveset
Her trait I think should focus on her magical abilities with spells! 3 to be exact
1) a DoT damage spell that last 5 seconds and has a long cooldown does about (150) damage meaning about 30% each second !
2) summons a demonic creature - one demonic creature is used as a (armor) type that takes 3 hits of projectiles from opponents and the other is a offensive decoy used to simply run at the opponent and do a overhead or low attack quick cooldown
3) summons a portal that either teleports enchantress to her opponent or away or she can set the portal on her opponent and force them to her ! Has a average cool down
Her trait doesn't charge between rounds and doesn't change while one spell is active but she does start the match off with full trait
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