Youphemism
Gunslinger since pre patch (sh/out to The Farmer)
Listed below are the advantages you receive on hit and on block from cancelling said listed move into Drone and Park Drone while the opponent is grounded. Moves that cannot be cancelled into drone call/park are not listed. Any listed as N/A means that the move launches so most of the time the move cancelled into drone call/park will probably be safe. All frame data may be off by +/- 1 or 2 frames maximum due to human error.
To understand what the frame data means:
If a move is -9 on hit it means specials with 9 or less frames of startup AND normals with 9 or less frames of startup will punish it
If a move is -9 on block it means a special with 9 or less frames of startup will punish it but only normals with 8 or less frames of startup will punish it
Key
Move cancelled into : drone call on hit | park drone on hit | drone call on block | park drone on block
Safe Unsafe
1 : at least -25 | -12 | at least -25 | -18
11 : +1 | let's just say she has enough hitstun to continue the combo with another 11 | -15 | -5
111 : -18 | -5 | -16 | (too much pushback to calculate reliably, safe but slightly negative)
12 : -15 | -3 | -23 | -10
121 : -12 | +1 | -19 | -6
B1 : -14 | -1 | at least -25 | -14
B14 : -3 | enough hitstun to combo into 11 | -20 | -6
D1 : -19 | -5 | at least -25 | -20
2 : -12 | -5 | at least -25 | -15
21 : -7 | +7 | at least -25 | -15
213 : -4 | enough hitstun to combo into 11 | at least -25 | -15
22 : -16 | -5 | -24 | -9
F2 : -11 | -2 | -21 | -7
3 : -13 | -1 | at least -25 | -12
B3 : -10 | -2 | at least -25 | -12
B33 : -8 | +2 | at least -25 | -11
B332 first hit : -5 | +6 | -17/-18 | -5
B332 second hit: -5 | enough hitstun to combo into 11 | -19/-20 | -5
B33212 first hit : -15 | -3 | at least -25 | -14
D3 : -18 | -5 | at least -25 | -21
4 : N/A | N/A | -21 | -7
F4 first hit : -6 | +7 | -17/-18 | -5
F4 second hit : N/A | N/A | -20 | -6/7
D4 : -5 | +8 | at least -25 | -15
This took bloody AGES to work out by testing and double checking each one with a few different characters for move startup reasons but I think it's worth knowing what we're dealing with here. Hopefully from this you can work out some pressure techniques or look into some ways to make your pressure safe or find some safe drone call setups
PS. Didn't bother looking into how negative moves were after -20ish because everyone's going to punish it anyway lol.
@FCP/EMP SCAR
@STB MrAquary
@Tony at Home
@Ninequads93
@jmt
@errormacro7
@Espio
@MyronJ
@Dedlock
@HugeMcBigLarge
@KHTC Takgillo
@colby4898
To understand what the frame data means:
If a move is -9 on hit it means specials with 9 or less frames of startup AND normals with 9 or less frames of startup will punish it
If a move is -9 on block it means a special with 9 or less frames of startup will punish it but only normals with 8 or less frames of startup will punish it
Key
Move cancelled into : drone call on hit | park drone on hit | drone call on block | park drone on block
Safe Unsafe
1 : at least -25 | -12 | at least -25 | -18
11 : +1 | let's just say she has enough hitstun to continue the combo with another 11 | -15 | -5
111 : -18 | -5 | -16 | (too much pushback to calculate reliably, safe but slightly negative)
12 : -15 | -3 | -23 | -10
121 : -12 | +1 | -19 | -6
B1 : -14 | -1 | at least -25 | -14
B14 : -3 | enough hitstun to combo into 11 | -20 | -6
D1 : -19 | -5 | at least -25 | -20
2 : -12 | -5 | at least -25 | -15
21 : -7 | +7 | at least -25 | -15
213 : -4 | enough hitstun to combo into 11 | at least -25 | -15
22 : -16 | -5 | -24 | -9
F2 : -11 | -2 | -21 | -7
3 : -13 | -1 | at least -25 | -12
B3 : -10 | -2 | at least -25 | -12
B33 : -8 | +2 | at least -25 | -11
B332 first hit : -5 | +6 | -17/-18 | -5
B332 second hit: -5 | enough hitstun to combo into 11 | -19/-20 | -5
B33212 first hit : -15 | -3 | at least -25 | -14
D3 : -18 | -5 | at least -25 | -21
4 : N/A | N/A | -21 | -7
F4 first hit : -6 | +7 | -17/-18 | -5
F4 second hit : N/A | N/A | -20 | -6/7
D4 : -5 | +8 | at least -25 | -15
This took bloody AGES to work out by testing and double checking each one with a few different characters for move startup reasons but I think it's worth knowing what we're dealing with here. Hopefully from this you can work out some pressure techniques or look into some ways to make your pressure safe or find some safe drone call setups
PS. Didn't bother looking into how negative moves were after -20ish because everyone's going to punish it anyway lol.
@FCP/EMP SCAR
@STB MrAquary
@Tony at Home
@Ninequads93
@jmt
@errormacro7
@Espio
@MyronJ
@Dedlock
@HugeMcBigLarge
@KHTC Takgillo
@colby4898
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