What is really weird to me is seeing Dragon or Big D using J2 on juggle combos when that reduces the damage (using 2 is even worse as the game adds extra penalty increasing for every air to air hit so that's 4 times the exponential penalty applied) when it's actually EASIER to go for the J3 in those combos (as in, Datura Up, B2D2xxGrabMB, J3, F213, they use one or two J2s instead of J3 when the damage is better with J3). I really don't know why they keep doing that but both of them use it (corner carry difference is almost none and some times they only do one J2 that gives the same carry or even less).