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Does anyone else hate dial up combo strings in neutral?

thlityoursloat

kick kick
Yes absolutely, it's frustrating but in the same way that getting hit is always a little frustrating.

It's not like Catwoman just low profiled my overhead type of annoying.
PTSD flashbacks to CW's b3 recovery low profiling Black Adam's entire moveset.
And no, I'm not kidding, it really did low profile his entire moveset, including his f3.
 

Vslayer

Juiced Moose On The Loose
Lead Moderator
Yes and no.

Yes because, Kitana's B2 has caused me to whiff more times than I can count and then people punish with a grab or a wakeup if you try to meaty them on knockdown and it's freaking annoying.

No because it made my reactions better, when B2 whiffs and I know the rest will I stop it there.

So, yes and no. You get used to them, but they're still somewhat annoying.
 

superbn0va

Apprentice
Problem i have with dial-a-combo regarding "MK" is the input-delay with the buttons i press and than see on screen. With this delay it's hard to play on reaction and frustratingly easy to make mistakes.

I think it makes footsies less viable in MK. Tekken has dial-a-combo but imo done right. I never feel stuck or have much input delay when i press buttons.