SaltShaker
In Zoning We Trust
Figured I'd start this discussion since I hear it a lot but not in one place. What is everyone's opinion on this 240 second clock? Seems like with so much time we'll never have a timeout or pressure to scrabble with the clock winding down. Do we even need a clock if it's 240? Some of the best round ending hype close outs in Inj1 were the players scrambling to land their hit and win before a timeout.
Has anyone experimented on what a match feels like with a shorter clock? If you think a shorter clock would be better how much shorter would be the suggestion? If like it how it is what makes it better than a clock that forces scrambles?
Trying to gauge the overall opinion if people feel the clock is better not factoring in, or if they prefer the clock being a factor in matches.
Has anyone experimented on what a match feels like with a shorter clock? If you think a shorter clock would be better how much shorter would be the suggestion? If like it how it is what makes it better than a clock that forces scrambles?
Trying to gauge the overall opinion if people feel the clock is better not factoring in, or if they prefer the clock being a factor in matches.